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[RenderMode] The new "None" render mode should probably hide the unneces...
No project/repro steps necessary. Setting the render mode to "None" (new feature) should probably hide the properties which are no l... Read more
"Binary to YAML conversion: type unsigned int is unsupported" error message
During importing 'AQUAS Water/River Set' A$ package, among other warning/error messages, there are: Binary to YAML conversion: type ... Read more
[AssetBundle] Sprite pivot setting change does not trigger bundle downlo...
How to reproduce: 1. Download and open the project from OC 2. Notice that "amused" sprite's pivot is in the center 3. Build AssetBu... Read more
Button created with "GUIStyle.Draw()" becomes inactive when "Main Camera...
Steps to reproduce: 1. Open attached project 2. Start play mode 3. Select "Main Camera" and move mouse to the scene view -"wrong Act... Read more
Some color buffers are not cleaned properly when using custom Surface Sh...
Steps to reproduce: 1. open User's attached project 2. open scene "DemoScene" 3. press play Expected behavior: text is connected to... Read more
When creating AppX packages, Unity symbol files do not get included into...
This means that when application is uploaded to the windows store, the stacktraces for crashes show up as memory addresses rather th... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps: 1. Open the attached project. 2. Build and run the "Main" scene for iOS. 3. Application crashes. Notes: Doesn... Read more
JsonUtility fails to parse non-Latin characters in Unity 5.5 beta
JsonUtility fails parsing Japanese letters (like 日本語). Steps to reproduce: 1) Open the attached project. 2) Open scene 'Test'. 3) P... Read more
Unity 5.5 corrupts scene or incorrectly reports it as corrupted
- Download and import the Asset Store Package called BIG Environment Pack - Try to open the scene Isle_01 from the Scenes folder Uni... Read more
Building AssetBundles doesn't work in Unity 5.5 if script is not in Edit...
How to reproduce: 1. Open the attached project 2. Build AssetBundles (Asset Bundles -> Build) 3. Notice few errors: one is regarding... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rich Text color tag does not apply when color is set by name
- The caret (text cursor) symbol does not move one word when the "Option" key and arrow keys are used to move the caret
- Vertical mapping of most characters is incorrect when using a Texture on each character
- Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an Animator is set in Play Mode after changing the RuntimeAnimatorController
- Particle System Force Field behaves differently when in Play Mode than it does in Edit Mode