Search Issue Tracker
Fixed in 5.6.0f3
Votes
9
Found in
5.5.0b3
Issue ID
832122
Regression
No
[Lightmapping]Console throws 'Couldn't find baked index for current light' when baking LightProbe set
Reproduction steps:
1. Open my attached project: https://oc.unity3d.com/index.php/s/uhz0n22B3AG5jm4 (check the edit for the password)
2. Open the 'Entrance' scene
3. Build the lightmap
4. Console throws Couldn't find baked index for current light error.
(The error is thrown during 'bake LightProbe set' process)
*Note* this error can be cleared and if you build the lightmap again, the console doesn't throw it.
Reproduced on Unity 5.5.0b4. 5.5.0b3, 5.4.1p1, couldn't reproduce with earlier versions, because most gameObjects become invisble, or Unity just crashes
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Input from the "Backslash" key is not detected in the Web Player when using the Japanese 106/109 key keyboard
- High "Total" value of the "TerrainManager.CullAllTerrains" when generating terrain
- UI Layout rebuild triggered by a rounding error when using TextMesh Pro
- Sprite Shape Corners and Edges are invisible when a closed Sprite Shape is used
- Script icon Gizmos cause lag/performance issues in Scene view even when the Scene Camera is not pointed at Gizmos
Uncle_Mikey
Mar 24, 2017 14:19
I tracked it to just a few light probes when I had the problem. I replaced those FOUR and baked again. No problems from there on! Unfortunately, it took a lot of baking and eliminating groups of light probes to find this out. In that time, I grew a beard.
Chow!
apostlecephas
Mar 01, 2017 11:39
sorry forgot to put : using unity 5.5.1f1
apostlecephas
Mar 01, 2017 11:38
same here except error doesn't clear (it reproduces ever time you run a bake)