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Giving a MonoBehaviour script particular names changes its icon
The Icon for a MonoBehaviour script in the Project view can change if it is given particular names. Two examples are 'Folder' and 'G... Read more
Center pivot point position is not consistent
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Make sure pivot mode is set to center 4. In hieararchy, multi-... Read more
[.NET 4.6] Fails to load types if the source code file size is larger th...
Steps to reproduce: 1. Download attached project 2. Open "main" scene. 3. Enter play mode using .NET 4.6. The error shows up "TypeLo... Read more
[iOS] Notification Centre / Control Center appears after one swipe inste...
In a full-screen app (iOS), the Notification Center should require two drags, one would show a triangle which you can then drag to s... Read more
[Windows] Build fail when generate solution with image assigned to Appli...
Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro: 1. Open attached proje... Read more
[FixInGit1.4] If publish fails or editor restarts, file changes on subse...
If Collab publish fails, or editor restarts, moved files which also have content changes never publish the content changes Steps to... Read more
Trying to turn Unity default font into TextMesh Pro SDF crashes Unity
To reproduce: 1) Create new project 2) In Asset Store, import TextMesh Pro 3) Open Window -> TextMeshPro -> Asset Font Creator 4) Se... Read more
[Windows] Editor fails to generate VS solution when icon or configuratio...
Setting icon or Configuration Dialog Banner in Player Settings cause VS solution generation fail to build. It happens for both defau... Read more
MarkSceneDirty() and MarkAllScenesDirty() does not work when called in O...
To reproduce: 1. Open the project, attached by the user (BugOnValidateSceneDirty.zip) 2. Open the "Scene0" scene 3. Open the "Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
- VFX Asset icon blends in with highlight color when selected in Search window with Editor theme set to light
- Prefab Override is still possible when Prefab Source has the same field values as Override