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0
votes
Won't Fix

Single clicking on an overlapping Standalone window's edge results in wi...

Windows

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Jul 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open two instances of the attached Standalone "Build_2017.4.zip"2. Partially overlap multiple Standalones3. Sing... Read more

0
votes
Fixed

[Android] Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage retur...

Mobile

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Jul 16, 2019

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Version/s: 2017.4, 2018.4, 2018.4.3f1

Repro steps:1. Open attached project2. Build and Run on Android3. Press the “Unzip!” button which Actual: The value of OEMCodePage i... Read more

1
votes
Not Reproducible

[Linux] Crash on creating new project in 'mini_get_debug_options'

Linux

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Apr 24, 2019

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Version/s: 2019.1.7f1, 2019.2.0a13

Crash on launch with the following stack trace: #0 0x007f401ce73ff9 in mini_get_debug_options#1 0x00555773e85e14 in InitializeMonoFr... Read more

0
votes
Won't Fix

Creating a new asset with a filename that includes multi-byte Unicode ch...

Asset - Database

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Jul 19, 2019

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Version/s: 2019.3

1) In the Project, create a new Material asset with the following filename: がぎぐげごばびぶべぼぱぴぷぺ2) Notice that when the asset is created t... Read more

0
votes
Won't Fix

Shader RenderQueue changes are not reflected on Projectors when RenderQu...

Camera

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Jul 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1170548-projector-render-queue")2. Open the repro scene ("SampleScene")3. Selec... Read more

2
votes
Fixed

[Android] [LWRP] [Vulkan] Build crashes when having any object in front ...

Mobile

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Jul 03, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user-supplied project ("AceTension.zip").2. In the build settings select only in -> "Scenes In Build" ... Read more

0
votes
Fixed

[IL2CPP]Memory leak in ParticleSystem.GetParticles when using a Mesh par...

IL2CPP

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Jul 04, 2019

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Version/s: 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-> Profile4... Read more

1
votes
Fixed

Crash on Tree::ComputeWindPropertiesForAllVisible when entering Play mode

Speedtree Integration

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Jul 13, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Tree_Crash.zip" project2. Open the "Scene.unity" scene3. Open the "Tree" prefab4. Enter Play Mode5. Sw... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

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Jul 10, 2019

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Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more

0
votes
Duplicate

[Trail Renderer] Trail's Width curve key properties do not mark as selec...

Visual Effects - Legacy

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Jul 16, 2019

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Version/s: 2019.1.6f1, 2019.1.8f1, 2019.2.0b4, 2019.3.0a4

How to reproduce:1. Create a new project2. Add 'Trail Renderer' component to any Game Object3. Go to 'Width' property4. Right-click ... Read more