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[OSX] [Multidisplay] 2nd screen is not shown when scene is built as 64bi...
To reproduce:1. Open project2. Build and run scene for x86 version3. Repeat 2nd step with x86_64 or Universal build target architect... Read more
Editor crashes in UI::Canvas::CaptureBatchFrame when entering Play mode ...
The issue seems to be reproducible only when the disabled Main Camera is assigned to the canvas and the canvas has a child UI object... Read more
[Regression] Freeze/crash when creating & destroying a lot of GUI canvas...
How to reproduce:1. Download attached project file and open "RMRoot" scene2. Enter Play Mode and wait for the loading screen to disa... Read more
Editor crashes after calling UnloadUnused with modified GameObjects
Steps to reproduce:1. Open the attached project2. Enter Play mode in "main" scene3. Click buttons 1, 2 & 34. After 10-15s exit p... Read more
Scroll Rect content position changes after Canvas scale is animated
To reproduce:1. Open attached Unity project "Systemicon.zip"2. Open "Shooter Mechanic" scene3. Go into Play mode4. In the Hierarchy,... Read more
2D collider is still visible in the Scene if disabled it using Animation
Steps to reproduce:1. Download 959399_repro.zip and open "New" scene2. Open Animation window3. Select 2D game object4. Press play bu... Read more
[WSA] Exception thrown when using GUI.Textfield() in UWP Touch Devices
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10, Build and Run on - ... Read more
[VR]Smaller Billboard textures(leaves, particles) still heavily rotate i...
Steps to reproduce: 1. Download and open the latest attached project(oc link)2. Open scene "Scene"3. Enter Playmode4. Rotate headset... Read more
[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen
Steps to reproduce:1. Download and open the latest attached project(FlipVRBug.zip)2. Enter Playmode3. Rotate headset or camera left ... Read more
[WINDOWS] Building project with VS or Mono results in errors with .NET 3...
Using .NET3.5 as Scripting Runtime Version building project through VS or MonoDevelop results in errors :CS0246 The type or namespac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask