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Motion Blur 'Halo' artifacts when using HDRP
Reproduction steps: Open the attached “Repro” project Open the “Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Take a sc... Read more
[Mono] Socket.ReceiveAsync(Memory<T>, SocketFlags) doesn't change the un...
Reproduction steps:1. Download and open the attached project2. Enter Play mode2. Observe the Console window Expected result: No erro... Read more
DrawMesh is not being batched showing the "Saved by batching" value in t...
How to reproduce:1. Open the "IN_20895(1)" project2. Open the "EngineTest1" Scene3. Enter the Play Mode4. Open the "Stats" window5. ... Read more
ODR files from the local path are not loaded when using Addressables
How to reproduce:1. Open the attached “addressablesLoad.zip” project2. Open the “ResourceManagerConfig.cs” file3. Observe the “Shoul... Read more
DragPerformEvent is not called when files from the project folder are used
How to reproduce:1. Open the “drop_repro“ project2. Open the custom window in Window → DropZoneTest3. Open the Assets folder with th... Read more
Baking CharacterJoints and ConfigurableJoints for Unity Physics (Entitie...
How to reproduce:1. Open the attached project "PrefabSpawningExample.zip"2. Open Assets/Scenes/PrefabSpawningExample.unity3. Enter P... Read more
"No GUI Implemented" is displayed when using WeakObjectReference with a ...
How to reproduce:1. Open the attached project "IN-58070.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "Test" in the Hierarchy... Read more
Player crashes on Unity.Entities.EntityQueryImpl::Unity.Entities.EntityQ...
Reproduction steps:1. Open the attached “ASDWQE” project2. Build And Run Expected result: The built Player is openedActual result: T... Read more
"AssetPostprocessor.OnPostprocessAllAssets" is called twice when creatin...
How to reproduce:1. Open the user’s attached “Test AssetPostprocessor - 2022.zip” project2. Go to Menu > Test > Reset updated ... Read more
Wrong tooltip in Probe Volume inspector "Fill Empty Spaces"
Steps to reproduce: View the tooltip for "Fill Empty Spaces"It mentions HDRP when I am using URP. !image-2023-10-25-11-25-17-456.png... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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