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0
votes
Not Reproducible

[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...

Android

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Feb 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a2

How to reproduce: 1. Create a new empty project 2. Set up the device to work through adb WIFI (how to info is attached in the notes ... Read more

0
votes
Won't Fix

Texture assets do not have a Check Out button

Version Control

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Mar 23, 2021

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Version/s: 2019.4.21f1, 2020.1.0a9, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Create a perforce workspace 2. Move the user's attached project inside the workspace 3. Open the project 4. C... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more

0
votes
Fixed

EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...

Build Pipeline

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Mar 01, 2021

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Version/s: 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Create a Project with a large number of Nested Assets 2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLL... Read more

1
votes
Fixed

Resolutions returned by Screen.resolutions differ between Editor and Build

Windows

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Feb 28, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project named "Case_1318053" 2. Enter Play Mode and observe the Debug.Log messages (All resol... Read more

3
votes
Fix In Review

[Performance] Adding an empty renderer feature causes URP to do an extra...

Package: Scriptable Render Pipeline Universal

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Mar 29, 2021

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Version/s: 10.0.0

When adding any renderer feature to URP, it causes the pipeline to create an intermediate render texture to draw and resolve in a f... Read more

0
votes
Won't Fix

[XR SDK] Console window is spammed with errors when Orthographic Camera...

Package: Scriptable Render Pipeline Core

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Mar 29, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the attached "case_1325200_URP.zip" project (or "case_1325200_HDRP.zip") 2. Load the "SampleScene" 3. Se... Read more

0
votes
Fixed

[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...

Package: Scriptable Render Pipeline HD

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Mar 25, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "TerrainTreeLayers.zip" project 2. Open the "Outdoors" Scene 3. Select the "Light (Tre... Read more

0
votes
Fixed

Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...

Scripting

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Mar 09, 2021

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Version/s: 2018.4, 2019.3.0b4, 2020.2.0b3, 2020.2.6f1, 2020.3, 2021.1

Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more

0
votes
Fixed

IL2CPP Build Fails with 1 failed node when building a player using a Win...

IL2CPP

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Mar 29, 2021

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Version/s: 2021.2.0a8, 2021.2.0a11

How to reproduce: 1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f1 2. Create a new Unity project 3. Set the Pro... Read more

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