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[Android] ~(10 to 15)s difference between using enabled/disabled Autocon...
How to reproduce: 1. Create a new empty project 2. Set up the device to work through adb WIFI (how to info is attached in the notes ... Read more
Texture assets do not have a Check Out button
Reproduction steps: 1. Create a perforce workspace 2. Move the user's attached project inside the workspace 3. Open the project 4. C... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
EditorAssetGarbageCollectManager Memory Threshold Overflows due to (int)...
Reproduction steps: 1. Create a Project with a large number of Nested Assets 2. Set the CONTENT_BUILD_INTERFACE_MEMORY_PRESSURE_COLL... Read more
Resolutions returned by Screen.resolutions differ between Editor and Build
How to reproduce: 1. Open the attached project named "Case_1318053" 2. Enter Play Mode and observe the Debug.Log messages (All resol... Read more
[Performance] Adding an empty renderer feature causes URP to do an extra...
When adding any renderer feature to URP, it causes the pipeline to create an intermediate render texture to draw and resolve in a f... Read more
[XR SDK] Console window is spammed with errors when Orthographic Camera...
Reproduction steps: 1. Open the attached "case_1325200_URP.zip" project (or "case_1325200_HDRP.zip") 2. Load the "SampleScene" 3. Se... Read more
[HDRP] Terrain trees are stuck on Light LayerDefault even when Rendering...
How to reproduce: 1. Open the user's attached "TerrainTreeLayers.zip" project 2. Open the "Outdoors" Scene 3. Select the "Light (Tre... Read more
Editing scriptingDefineSymbols in ProjectSettings.asset file doesn't cau...
Reproduction steps: 1. Open user's project "scriptassemblycache2020.2.zip" 2. Notice the message in the Console 3. Close Unity Edito... Read more
IL2CPP Build Fails with 1 failed node when building a player using a Win...
How to reproduce: 1. Download Windows 10 SDK from Unity Hub when downloading 2021.1.1f1 2. Create a new Unity project 3. Set the Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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