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Physics Joint has different Position values when authored as a prefab
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
"EntityQueryDescValidationException: EntityQuery contains a filter with ...
How to reproduce:1. Open the attached project "Reproduce-WithPresent-SystemAPIQuery.zip"2. Enter Play Mode Expected results: No erro... Read more
[Unity Logging] Editor freezes when logging messages that contain curly ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Overwflow exeptions are thrown when selecting spline draw tool with an e...
How to reproduce:1. Open/create any project2. GameObject > Spline > Draw Splines Tool...3. Press "Esc" and select the newly cr... Read more
Netcode predicted spawn classification failing in the Editor when Entiti...
How to reproduce:1. Open the attached project "PredictedSpawning.zip"2. Open Window>Entities>Hierarchy3. Dock the Entities Hie... Read more
There are artifacts in the Build when "Load texture data on demand" is e...
How to reproduce:1. Open the attached project "load-texture-data-on-demand-bug.zip"2. Open Edit>Project Settings...3. Enable Edit... Read more
Editor freezes when inserting a bug number to the array of points in “Ha...
How to reproduce:1. Open the user’s attached “DrawAAPolyLineBug.zip” project2. In the Hierarchy window, select “DrawAAPolyLineBug” G... Read more
Depth surface errors appear when using render scale and a second camera
How to reproduce:1. Download and open the attached "RenderScaleSecondCamera" project2. Open "SampleScene" scene3. Enter Play mode4. ... Read more
Unable to type "#" when using the Assets context menu search bar
How to reproduce:1. Create and open a new Unity project2. Right-mouse-click on the Assets folder in the Project window3. Type "#" in... Read more
Crash on Material::GetShader when the cache is pointing to an invalid ma...
The text cache cleanup was tied to the GFXDevice cleanup, executing every domain reload. This behavior was modified at some point, r... Read more
All about bugs
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