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Fixed
Fixed in 1.3.X - Entities, 7000.0.0a1
Votes
1
Found in [Package]
1.1.0-exp.1 - Entities
1.2.X
1.3.X - Entities
7000.0.0a1
Issue ID
ECSB-707
Regression
No
"EntityQueryDescValidationException: EntityQuery contains a filter with duplicate component type name A." is thrown when using WithPresent
How to reproduce:
1. Open the attached project "Reproduce-WithPresent-SystemAPIQuery.zip"
2. Enter Play Mode
Expected results: No errors thrown in the Console window
Actual results: "EntityQueryDescValidationException: EntityQuery contains a filter with duplicate component type name A." is thrown
Reproducible with: 1.1.0-exp.1 (2022.3.11f1)
Could not test with: 1.0.16 (compilation errors in the Console window)
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
Comments (1)
-
ImmanuelScholz
May 08, 2025 08:55
This seems to be still partly broken in v1.3.8 for some combinations and some ordering of parameters. See official Unity Discord, channel #dots my Post
Known Bug? The JobEntityGenerator creates broken DefaultQuery for "EnabledRefRW, ref"
(links to discord is not allowed).
basically:
using Unity.Entities;
struct Comp : IComponentData, IEnableableComponent { int i; }
partial struct TestSystem : ISystem
{
[WithPresent(typeof(Comp))]
partial struct JobWorks : IJobEntity
{ void Execute(ref Comp c, EnabledRefRW<Comp> ec) { } }
[WithPresent(typeof(Comp))]
partial struct JobBroken : IJobEntity
{ void Execute(EnabledRefRW<Comp> ec, ref Comp c) { } }
}
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Resolution Note (fix version 1.3.X - Entities):
This was fixed in mid-October, and will appear in a forthcoming Entities patch release.
Fixed in 1.3.8