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Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2021.3.31f1
Issue ID
UUM-53652
Regression
No
Depth surface errors appear when using render scale and a second camera
How to reproduce:
1. Download and open the attached "RenderScaleSecondCamera" project
2. Open "SampleScene" scene
3. Enter Play mode
4. In the Hierarchy window, enable the "Ocean" GameObject
Expected outcome: No errors appear in the console window
Actual outcome: "Dimensions of color surface do not match dimensions of depth surface" errors appear
Reproducible with: 2021.3.31f1, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13
Could not test with: 2023.3 (Console errors)
Reproduced on: MacOS (Ventura 13.4)
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Resolution Note:
Closing the ticket, as the errors are related to the water system package in the boat attack demo that we don't officially support.
To fix the issue we need to the code in the water system package:
in the file com.unity.urp-water-system\Runtime\Rendering\WaterFXBuffers.c change:
ConfigureTarget(multiTargets);
to
ConfigureTarget(multiTargets, m_BufferTargetA);
(that's in line 58)
I'll ask internally to see if there are plans to update this package and push the fix on our side.
Resolution Note (2021.3.X):
Closing the ticket, as the errors are related to the water system package in the boat attack demo that we don't officially support.
To fix the issue we need to the code in the water system package:
in the file com.unity.urp-water-system\Runtime\Rendering\WaterFXBuffers.c change:
ConfigureTarget(multiTargets);
to
ConfigureTarget(multiTargets, m_BufferTargetA);
(that's in line 58)
I'll ask internally to see if there are plans to update this package and push the fix on our side.