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[Video Player] Muting Game View does not mute video audio
Reproduction Steps: 1. Open project 2. Mute Game View 3. Play scene 4. Notice that sounds are not muted Reproduced on version: Unit... Read more
[Hierarchy]Context(right-click) menu commands in the hierarchy window ha...
This results in being unable to write editor commands corresponding to activating those actions through context menu Steps to repro... Read more
[UWP] Huge performance drop when switching to landscape mode on UWP10 de...
Steps to reproduce: 1. Open attached project "performancetest.zip" 2. Build for WSA Universal 10 SDK 3. Deploy on a Windows Phone 10... Read more
[Regression][Lighting] Rendered Ambient Intensity default value in 5.6 i...
1. Open Unity; 2. Create new project; 3. Add some simple gameobjects (plane, cube) to the scene; 4. Observe directional light intens... Read more
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when ...
To reproduce: 1. Create new project 2. Add cube to scene 3. Change cube material to SpatialMappingWireframe 4. Notice that console... Read more
Unity crashes in LibraryRepresentation::Transfer<SafeBinaryRead> when op...
To reproduce: 1. Open attached project Actual results: Unity immediately crashes Expected results: Unity either opens the project,... Read more
Crash when playing and stopping scene
To reproduce: 1. Open attached project 2. Open the scene "Cinema" 3. Play it 4. Stop it If it doesn't crash, play/stop it again a fe... Read more
Video produces green artifacts on Metal
To reproduce: 1. Open the attached project 2. Wait until the lighting builds (should be a few minutes at most) Notice that the scree... Read more
Memory leak when playing scene
To reproduce: 1. Open attached project 2. Open the "Cinema" scene 3. Disable the Video Player component in the Screen object 4. Play... Read more
ParticleSystem.Simulate exhibits stutter / weird behaviour after duration
To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel