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Typo in UWP documentation
On https://docs.unity3d.com/2020.3/Documentation/Manual/windowsstore-plugins-il2cpp.html, it says: "However, it’s still possible ... Read more
A Sprite has a missing vertical line when a Texture 2D is converted to a...
Steps to reproduce: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Assets/ch... Read more
[Android] Build Report Inspector generates "apkanalyzer failed to estima...
How to reproduce: 1. Go to “Edit the system environment variables” > “Environment Variables…” > “New” 2. Add “JAVA_TOOL_OPTIONS“ a... Read more
[VFX Graph] Opaque Unlit Output don't write to Depth
*How to Reproduce:* # Open an URP (3D Core) Project (2021.3) # Make sure VFXGraph Package is installed or Install it # Import ... Read more
[HDRP] Screen space reflections debug is black
The SSR debug mode is always black. branch: srp/devs EDIT: Turns out the debug exposure needs to be overridden in order S... Read more
NullReferenceException is thrown when opening Light Explorer with 2D Lights
How to reproduce: 1. Open the attached project “2023.1 Alpha.zip” 2. Open Window>Rendering>Light Explorer Expected results: No ... Read more
[Linux] Incorrect docking preview/dock position
Steps to reproduce: # Open Unity # Try to drag around and dock any window Actual result: Docking preview is showing incorrect... Read more
GBuffer shadowmask only contains red channel
There is an unexpected difference in lighting between deferred and forward caused by an incorrect render of the shadowmask in the GB... Read more
Crash with multiple stack traces when entering the Play Mode
Reproduction steps: 1. Open the user’s attached project 2. Enter the Play Mode Expected result: Unity Editor enters the Play Mode A... Read more
[HDRP UX] SSR Transparents are disabled in twice by default
SSR and SSR Transparents are disabled in HDRP asset, which is fine. But then Transparents are also disabled in HDRP default settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled