Search Issue Tracker
Fixed in 2020.3.43f1
Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a22
Votes
0
Found in
2020.3.41f1
2021.3.13f1
2022.1.23f1
2022.2.0b16
2023.1.0a18
Issue ID
UUM-19538
Regression
No
Typo in UWP documentation
On https://docs.unity3d.com/2020.3/Documentation/Manual/windowsstore-plugins-il2cpp.html, it says:
"However, it’s still possible to P/Invoke into these system functions by specifying “**Internal” keyword instead of the DLL name, which results in linker resolving the functions at build time."
It should say:
"However, it’s still possible to P/Invoke into these system functions by specifying “__Internal” keyword instead of the DLL name, which results in linker resolving the functions at build time."
Relevant forum thread: https://forum.unity.com/threads/did-il2cpp-process-change-between-2019-and-2020.1357172
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform
Add comment