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0
votes
Fixed

Unity throws "iterator==end" error when reading serialized file metadata...

Scripting

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project -Error appears Results: reading serialized file metadata after loading a scene throws ... Read more

0
votes
Won't Fix

Animations glitching out and getting garbled when sharedassets0 get abov...

--

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Sep 19, 2016

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Version/s: 5.4.0p4

To reproduce: 1) Open attached project and 'empty' scene 2) Select the model in scene ( VeilFixed (1) ) 3) Set animator in it either... Read more

2
votes
Fixed

[Android] Application stop responding after Screen recording started

Android

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Sep 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project "GUI.zip" and open in Unity 2) Build and run on a device 3) Press on button "Start... Read more

0
votes
Fixed

[WSA / UWP] MouseCallbacks don't work in 5.5

Windows Store Apps

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Sep 19, 2016

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Version/s: 5.5.0b3

Reproduction steps: 1. Build & run the attached project (MouseCallbacks_scene) 2. Try clicking, dragging, moving etc. 3. See that Mo... Read more

5
votes
Fixed

[iOS] No warning that "Camera Usage Description" should be added when us...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more

0
votes
Fixed

[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

To Reproduce: 1. Build and run the attached project. 2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is call... Read more

0
votes
Fixed

Warnings in the Standard Assets package

Editor - Other

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Sep 19, 2016

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Version/s: 5.5.0b4

Importing the Standard Assets packahe with Unity 5.5.0b4 throws the following new warnings: Platform LinuxStandaloneSupport has onl... Read more

0
votes
Fixed

[iOS] Signing info gets broken when appeding a project which doesen't us...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

Basically this is by design, but it might make sense to consider this case: 1. Build any project. 2. Disabled automatic signing and... Read more

3
votes
By Design

Unity Standalone build stutters on 59 hertz monitors with vSync enabled

Windows

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Sep 19, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the "StutterTest2.zip" project 2. Build "Test" scene with Autoconnected Profiler setting enabled 3. Pla... Read more

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