Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0a3
Issue ID
966070
Regression
Yes
Assertion failed error when switching build platforms "Do not unregister callbacks on the callbackarray"
Steps to reproduce:
1. Open Unity
2. Switch build platform
3. Observe assertion failed error in console
Expected: No errors pop up when switching build platform
Actual: "Assertion failed: Do not unregister callbacks on the callbackarray while in a callback on that same array" error
Reproduced on: 2018.1.0a3, 2018.1.0a4
No repro: 2018.1.0a2 , 2017.3.0b8, 2017.2.0p1, 2017.1.2p3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment