Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
2017.3.0b7
Issue ID
966140
Regression
No
Adding a Skinned Mesh Renderer to a GameObject, then Undoing causes error in console
Steps to reproduce:
1. Create a new project
2. Create a plane
3. Add a Skinned Mesh Renderer component to that plane
4. Undo
Expected result: Skinned Mesh Renderer is removed
Actual result: Skinned Mesh Renderer is not removed and the error occurs
Reproduced with: 5.5.5p1, 5.6.4p2, 2017.1.2p2, 2017.2.0p1, 2017.3.0b8
Not reproduced with: 2018.1.0a1, 2018.1.0a3
Error message:
"CheckConsistency: GameObject does not reference component SkinnedMeshRenderer. Fixing."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment