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[iOS] Launch image is not respecting Fill percentage setting
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Go to the Player Settin... Read more
Particle system billboard particles are invisible when specific "3D Star...
How to reproduce:1. Open attached project "ParticleSystemTest2019.1.zip" and scene "SampleScene"2. In Hierarchy window, select "Part... Read more
[IMGUI Debugger] Memory leaking when hovering over IMGUI elements in deb...
To reproduce:1. Open any project2. Open IMGUI Debugger and select Inspector debugging3. In IMGUI Debugger, keep clicking instruction... Read more
[SubGraph] Spaceable parameters don't update properly
Repro steps:1. Import the attached unity package2. Open SpaceableScene3. Open New VFX and change the space of 'Position'4. Observe h... Read more
Crash on PrepareBuffersForJobExecution when entering Play mode for the s...
How to reproduce:1. Open the "Crash_Test.zip" project2. Open the "ScheduleParameter.unity" scene3. Enter Play mode4. Exit Play mode5... Read more
Crash on Material::SetFloat after calling Graphics.Blit()
How to reproduce:1. Open the "Graphics_Blit_Crash.zip" project2. Build the Crest/Crest-Examples/Main/Scenes/main.unity" scene3. Run ... Read more
VCS/Perforce: ability to setup "default changeset" that all changes go i...
People working with Perforce often organize their changes into multiple "changesets" before submitting them.Right now everything goe... Read more
Unity fails to open script files with Visual Studio when the path to scr...
How to reproduce:1. Create a new project with the "㈸" character in the name2. In the Project Window create a new script3. Try to ope... Read more
References to the asset are not updated when asset is replaced using Ass...
How to reproduce:1. Open the attached project ("case_1162581-empty.zip")2. Open the Test Runner and run the test Expected results: C... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions