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2
votes
Fixed

A game in exclusive fullscreen freezes and doesn't go back to fullscreen...

Graphics - General

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Oct 04, 2016

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Version/s: 5.3.6p6

When an empty project using exclusive fullscreen is alt+tabbed it freezes. DX9 and DX11, in DX9 I can't even alt+tab properly - gett... Read more

0
votes
Fixed

Parent gameobject's and child gameobject's positions are not synced afte...

Networking

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Oct 03, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. Build it 3. Open 3 instances of the game 4. Host the game with one of t... Read more

0
votes
By Design

Client disconnects from host when simulating packet loss

Networking

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Oct 03, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Download and open attached project 2. Build it for Standalone 3. Open 2 instances of the game( or 1 and run t... Read more

0
votes
Fixed

Particle system is stuttering in the Game view with Selective Glow

Shuriken

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Oct 03, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Download and open attached project 2. Select the "Particle System" gameobject in the Hierarchy window 3. Sele... Read more

0
votes
Fixed

[iOS][Android] LPPVs Do Not Fallback To Use Light Probes

Global Illumination

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Oct 03, 2016

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Version/s: 5.5.0b5

Light probe proxy volumes (LPPVs) do not fallback to use light probes when a standalone build is deployed to Android or iOS. Steps ... Read more

0
votes
Fixed

[Anim] Backspace to delete a value in Transform editor of Configuration,...

Animation

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Oct 03, 2016

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Version/s:

Deleting value in Transform editor of Configuration deletes joint mapping, when only value should be deleted. repro: -enter the Con... Read more

1
votes
Postponed

Object can't be cast as implemented interface

Scripting

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Oct 03, 2016

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Version/s: 5.5.0b5

Steps to reproduce: 1. Open attached project "837614repro.zip" 2. Open scene "test" 3. Run it and look at console 4. Notice line "a... Read more

27
votes
Won't Fix

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version/s: 5.5.0b5

To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more

0
votes
Fixed

[Animation] Not all Shuriken properties can be animated.

Shuriken

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Oct 03, 2016

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Version/s: 5.5.0b3

[Don't peer-review] Not all particle properties can be animated. Brought up by user regarding min/max bursts: https://feedback.unit... Read more

0
votes
Fixed

[AA] Holes appear in mesh when antialiasing is enabled

DirectX12

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Oct 03, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project "837596.7z" 2. Open scene "demoScene" 3. In hierarchy select "Alignment" GO and click ... Read more

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