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Editor performance degradation when working with big Tilemap
How to reproduce:1. Open the "Project.zip" project2. Open the "MainScene" scene3. Try painting some tiles into the tilemap Actual re... Read more
[Mac] Chinesse bolded Arial font style looks wide in Editor
How to reproduce:1. Download attached project file2. Open "Main" Scene Expected result: Bolded text should look normallyActual resul... Read more
[iOS] Using System.Net.Sockets.UdpClient.Receive() results in "SocketExc...
"SocketException: The descriptor is not a socket" appears when Using System.Net.Sockets.UdpClient.Receive() is used on iOS. Steps to... Read more
[iOS] Build crashes when WebCamTexture.Play() is called
As soon as the Play() function is called on the WebCamTexture, the app crashes. Steps:1. Build and Run attached project (CameraTestP... Read more
Physics2D.TilemapCollider.TileUpdate take an extremely long time to upda...
Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Select "Profile Editor"4. Open any script and mak... Read more
[macOS] Mouse cursor texture has transparency glitches when running on n...
Custom cursor transparency glitches when the Build is run on a non-native resolution. Steps:1. Connect a monitor that has different ... Read more
Unity crashes when trying to create a project in a folder that requires ...
Steps to reproduce:1. Open the unity launcher2. Attempt to create a project in a folder that requires elevated priviledges (C:/Progr... Read more
function-name not available crash
Sorry- I don't have much info on this one. Hopefully the stacktrace will say more about it than I can. Posting so we have tracking, ... Read more
[.NET 4.6][macOS] Native code callbacks from separate thread crash Unity...
Steps to reproduce:1) Open the attached project.2) Open Scene.unity.3) Enter play mode.4) Exit play mode.5) Enter play mode. Unity c... Read more
Animator animates objects that are not a part of the current animation
To reproduce: 1. Open the project, attached by the user (AnimatorReport.zip)2. Open the "AnimatorReport" scene3. Enter Play mode4. W... Read more
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