Search Issue Tracker
[Timeline] Object starts jittering if there are two near by key frames i...
To reproduce:1. Open project2. Open timeline window3. Open 'Test' scene4. Select 'WithRotation_Bug' gameObject in canvas, play timel... Read more
The AspectRatioFitter with envelope parent mode doesn't control the Rect...
Reproduction steps:1. Download project "AspectRatioFitterBug.zip" and open in Unity2. Open Main scene3. Enable Play mode Expected: s... Read more
[iOS] Crash in "application:didRegisterForRemoteNotificationsWithDeviceT...
Reproduction steps:1. Open the attached project.2. Build it to Xcode.3. Go to "Build Phases > Link Binary With Libraries".4. Clic... Read more
Crash on UI::CanvasManager::ProfilerRenderBatch when clicking on Canvas ...
How to reproduce:1. Open the attached "CanvasRepro" project and "1" scene2. Enter playmode3. Go to Window --> Profiler and scroll... Read more
Unity doesn't show error when it can not overwrite a script assembly
To reproduce:1) Open attached project2) Open "IL Disassembler" (comes with VS, although not Community edition it seems) and use it t... Read more
PlayableGraph crashes editor when DestroyOutput() is called after Play()
To reproduce:1. Open user's attached project, scene CrashScene2. Enter Play mode Expected: editor does not crashActual: editor crash... Read more
OnReceivedBroadcast not called on Android/iOs devices when acting as a c...
Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more
Light Probe settings "Use Proxy Volume" color is saturated
The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more
[Vulkan] Light Probe settings "Use Proxy Volume" on MeshRenderers and Sk...
Step:1. Build Vulkan Player of the repro scene2. Observe and compare with DX11 or other APIs Expected and Actual Result please refer... Read more
[Hololens] Native Video and Photo Capture failing to load DLL
DLL fails to load in for Native Photo and Video Capture Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size