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0
votes
By Design

Camera.SetReplacementShader renders object one at a time instead of inst...

Graphics - General

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Nov 10, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project2. Open the profiler3. Enter Playmode4. Observe draw calls(5)5. Build de... Read more

0
votes
Fixed

Using Application.internetReachability with OnGUI causes errors in the C...

Scripting

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Nov 10, 2017

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Version/s: 2017.2.0f3, 2017.3.0b8

Reproduction steps:1. Open the attached project "OnGUIBugReport_U20173.zip";2. Open the "Test" scene;3. Enter a play mode;4. Try to ... Read more

0
votes
Fixed

Some Post Processing Stack effects don't work with Single-Pass VR

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Nov 10, 2017

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Version/s: 2017.2.0p1

Fixed in Post-Processing stack V2, https://github.com/Unity-Technologies/PostProcessing/issues Read more

0
votes
Fixed

The Editor crashes when closing 2 custom editor windows at the same time

Themes

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Nov 10, 2017

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Version/s: 2017.2.0a1, 2017.2.0f3

Reproduction steps: 1. Open "DEL_2017.zip" project2. "Tools" -> "Level Maker"3. "Piece Editor"4. Close both of the windows with t... Read more

0
votes
Postponed

[Native Assets] AddObjectToAsset execution time grows unexpectedly throu...

Asset - Database

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Nov 10, 2017

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Version/s: 2017.3.0b8

Reproduction steps: 1. Open "2017-11-10 AssetDatabase Bug.zip" project2. "AssetDatabase Bug" -> "Click this button repeatingly"3.... Read more

3
votes
Fixed

[2017.2, 2017.3] Particles are not emitted in editor mode when using Rat...

Visual Effects - Legacy

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Nov 10, 2017

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Version/s: 2017.2.0b1, 2017.3.0b8

To reproduce: 1. Open project2. Open 'ParticleBug' scene3. Try to drag 'Particle system' gameObject through scene Expected vs Actual... Read more

0
votes
Fixed

Collision2D.GetContacts() returns 0 when ContactPoint2D array size is 1

Physics2D

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Nov 10, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open repro project2. Play 'Main' scene Expected: messages will be thrown:'ContactPoint2D[] length is 1 and collision... Read more

0
votes
By Design

LZMA compressed asset bundle loads significantly longer than LZ4 compres...

Asset Bundles

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Nov 10, 2017

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Version/s: 2017.3.0b7

Reproduction steps:1. Unzip the contents of attached AssetBundlesStandalone.7z to any folder2. Modify "AssetBundle_fromFile.cs" scri... Read more

0
votes
Fixed

Array index is out of range when trying to access array element in type ...

Mono

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Nov 10, 2017

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Version/s: 2017.1.2p2

To reproduce:1. Open project2. Build and run scene for x86 architecture3. Build and run scene for x64 architecture Expected: scene w... Read more

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