Search Issue Tracker
ReorderableList element cannot be moved to bottom of the list if it is l...
Steps to reproduce: 1. Open attached “ReorderableList.zip” project 2. Open “Test” scene 3. Select “GameObject” object in Hierarchy 4... Read more
Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce: 1. Open the attached project; 2. Attempt to Build the project. Expected result: Unity builds the project successfully... Read more
When importing same asset the second time, button "All" does not select ...
Steps to reproduce: 1. Open a new project 2. Download and import either LeanTween, Skybox or SteamVR asset package 3. Import the sam... Read more
[UI] Undo or Applying UI Prefab resets children objects position
Steps: 1. Open repro scene 2. On hierarchy, select "Icon" object 3. Change transform value of the "Icon" object, e.g. Pos X = -100 4... Read more
Materials texture becomes invisible when materials shader has been set f...
Steps to reproduce (or watch attached video): 1. Open attached project "968908.zip" 2. Create a new Material 3. Set materials shade... Read more
[2D] Sprites are rendered on top of Halo
How to reproduce: 1. Open the attached project "haloBug.zip" 2. Open scene "halo" 3. Make sure that the Spotlight has Draw Halo chec... Read more
DLL file causes Editor to hang on entering Play mode
Steps to reproduce: 1. Open attached “testingDLL.zip” Unity project 2. Enter Play mode Expected results: Unity enters Play mode Act... Read more
Gameobject Transforms are not being disabled when the Player is Stopped
Gameobject Transform component keeps on being detected post to Disable of the Game object. Users are running into this without Vufo... Read more
Editor crashes with C++ Runtime error when getting WWW.progress for a ce...
Reproduction steps: 1. Open the attached project 2. Open the only scene in the project 3. Press "Play" 4. Editor crashes with the fo... Read more
Incorrect time data is shown in the lower part's toolbar of the Profiler...
Incorrect time data is shown in the lower part's toolbar of the Profiler window: GPU:0.00ms is shown always despite of the actual ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines