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Fixed in 2017.2.0f3

Fixed in 2017.2.X, 2017.3.X



Found in



Issue ID




[2017.2, 2017.3] Particles are not emitted in editor mode when using Rate over Distance

Visual Effects - Legacy


To reproduce:

1. Open project
2. Open 'ParticleBug' scene
3. Try to drag 'Particle system' gameObject through scene

Expected vs Actual: particles should be emitted

Note: In play mode particles are emitted as expected

Reproduced: 2017.2.0b2, 2017.2.0p1, 2017.3.0b9
Not reproducible: 5.6.3p4, 2017.1.2p1, 2018.1.0a4

Regression introduced 2017.2.0b1

Comments (4)

  1. delaliog

    Feb 28, 2018 15:37

    I am getting the same issue. If I play the scene, particles are emitted, but not in normal scene view!
    Issue is in V. 2017.2 and 2017.3.1f1

  2. Archanor

    Feb 09, 2018 14:18

    Oops! Sorry, it does work in play mode.

  3. Archanor

    Feb 09, 2018 14:15

    Getting this in 2017.3.0b4 as well, but doesn't work in play mode either.

  4. mattleeart

    Jan 19, 2018 14:20

    is this resolved?

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