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The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce: 1. Create a new project 2. Open General preferences (Edit → Preferences → General) 3. In the Editor Default Te... Read more
Additional line breaks are added to asset files when merging with UnityY...
How to reproduce: 1. Open the attached “IN-76957” folder 2. Open “test.orig” in any text editor 3. Observe that the contents of l... Read more
Character Joints transforms get distorted when a ragdoll is created usin...
Reproduction steps: 1. Open the attached “TurnBased_Strategy.zip” project 2. Double click on the “UnitRagdoll” GameObject in the Hie... Read more
[Android][Vulkan] SSAO is rendered in the incorrect position when using ...
Steps to reproduce: 1. Open the “PreRotationIssue” project 2. Build And Run the project on the device 3. Observe the device’s scr... Read more
ListView does not automatically update when using data binding
How to reproduce: 1. Open the “IN-77026_repro“ project 2. Open the Assets → UI → “Leaderboard.uxml“ 3. Select Assets → Scripts → ... Read more
[Android] Horizontal graphical artifacts are visible in Player when usin...
How to reproduce: 1. Open the user-attached “RenderGraphGraphicsJobsIssue-6000.0” project 2. Open the Build Profiles window (File → ... Read more
UI Toolkit Foldout cannot be bound when Serializable property is used
Reproduction steps: 1. Open the attached “TestUIToolkitKitBinding.zip” project 2. Click on the “BindingTestObject.asset” in the Pr... Read more
Crash on VertexUtility::CopyChannel when selecting or using a specific S...
How to reproduce: 1. Open the attached "LegoSceneRepro" project 2. Open the “Assets/Arts/Lego_Scenes/Day_Scene.unity“ Alternati... Read more
Unable to sort results when using the Search
How to reproduce: 1. Create and open a new project 2. Open Window>Search>New Window Expected results: There is a "Sort current ... Read more
Shader timeout error in "PathTracingMain" when building the Player via S...
How to reproduce: 1. Open the user-attached project “SmokeTest” 2. In the upper tool bar go to Build → Do 3. Observe the results... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11