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0
votes
Fixed

Editor goes blank when setting Camera's clear flags to "Depth only" or "...

Themes

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Dec 20, 2018

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Version/s: 2018.3.0b12, 2018.3.0f2, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Open attached project "Mech_Builder.zip"2. Open SampleScene3. Select "Camera" in the Hierarchy4. Set "Clear fl... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "JITCrash.zip" project2. Build Standalone Build3. Run "run.bat" in the Project folder 6-8 times4. Notice... Read more

0
votes
Won't Fix

Position of the RaycastHit.point is inconsistent when using Physics.BoxC...

Physics

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1111328_repro.zip"2. Open "123" scene3. Enter Play Mode4. Open Scene Window5. Observ... Read more

0
votes
By Design

Text in a TextField does not get selected when calling TextField.Focus a...

UI Toolkit

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Feb 13, 2019

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Version/s: 2019.1.0a12, 2019.1.0b2, 2019.2.0a1

How to reproduce:1. Open attached project ("TextFieldBug.zip")2. Go to Window > TextField BUG to open TestEditorWindow3. Press bu... Read more

0
votes
Fixed

Memory leaks are introduced when calling Texture2D.GenerateAtlas

Graphics - General

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Feb 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project2. Enter Play Mode3. If the Editor does not ... Read more

1
votes
By Design

Malformed .fbx mesh causing extremely large UV Metrics

Asset - Importers

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Feb 14, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "MeshMetrics.zip"2. In Project window, find and select a mesh named "103" a child of "lian... Read more

0
votes
Won't Fix

Straight horizontal or vertical quads with zero height or width are not ...

Shaders

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Dec 06, 2018

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Version/s: 2017.4.0f1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("shaderVertexDeformBug_compressed")2. Open scene "zeroSizeMeshBug"3. In Hierarchy wind... Read more

0
votes
Won't Fix

Unity allows to set color of the deleted gradient marker

Themes

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Jan 08, 2019

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project2. Press on the particle system3. In the Inspector double-click "Start Color" to bring up... Read more

1
votes
Not Reproducible

Asset Bundle size is more than 50% larger when building for WebGL compar...

Asset Bundles

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Feb 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open Project "Asset Bundles Issue WebGL"2. Build Asset Bundles for WebGL and StandaloneWindows643. Check folde... Read more

0
votes
By Design

Surface Shader won't compile and gives compiler error when placing a mul...

Shaders

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Feb 02, 2019

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Version/s: 2017.4.0f1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project "case_1123373-ShaderArrrayBug_1" and scene "SampleScene"2. Inspect the materials in the scene E... Read more

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