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Post Processing shader error Kernal MultiScaleVODownsample1 not found in...
Post Processing shader error when running scenes loaded from a Player or Asset Bundles. To reproduce:1. Open attached project2. Buil... Read more
[PostProcessing] [Ambient Occlusion] Ambient Occlusion result incorrect
How to reproduce:1. Open the attached project2. Go to the Hierarchy window/KFS_Framework_v2.0/VRRigMaltiplayer/Head3. Go to the Insp... Read more
HDR colors are lost from one Camera to the next when rendering multiple ...
How to reproduce:1. Open attached project2. Open 'Lost HDR Bug Report.unity'3. Select the four player cameras and disable their Post... Read more
PostProcessing version 2.1.7 is generating GC for every frame
To reproduce:1. Open attached project2. Open profiler and Play the scene3. Search for PostProcessLayer.OnPreCull() Actual result: Po... Read more
[iOS] PostProcessing DOF effect generates white glitches on iPhone X
To reproduce:1. Open attached project "PostProcessDoFIssue.zip"2. Open "SampleScene.unity" scene3. Build for iOS4. Deploy the Xcode ... Read more
Depth Texture is ignored when using Post-Processing Stack Command Buffer...
How to reproduce:1. Open the attached project ("case_1166865-Command_Buffer_Bug_Report")2. Open the repro scene ("SampleScene")3. En... Read more
[XR][Post Processing] Temporal Anti-Aliasing produces artifacts on the e...
How to reproduce:1. Open the "1167219_Repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result: Te... Read more
[PostProcessing] Is rendered at full resolution when using Dynamic Resol...
To reproduce:1. Open attached project "case_1154796-Dynamic_Resolution.zip"2. Build for iOS3. Deploy the Xcode project to iOS device... Read more
[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...
How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more
PostProcessing - Warning when opening Preferences or Settings - Preferen...
If you have the PostProcessing package installed and open the Editor Preferences window or the Project Settings window, the followin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View