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4
votes
Not Reproducible

Post Processing shader error Kernal MultiScaleVODownsample1 not found in...

Package: PostProcessing

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May 30, 2019

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Version/s: 2.1.2

Post Processing shader error when running scenes loaded from a Player or Asset Bundles. To reproduce:1. Open attached project2. Buil... Read more

0
votes
Won't Fix

[PostProcessing] [Ambient Occlusion] Ambient Occlusion result incorrect

Package: PostProcessing

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May 31, 2019

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Version/s:

How to reproduce:1. Open the attached project2. Go to the Hierarchy window/KFS_Framework_v2.0/VRRigMaltiplayer/Head3. Go to the Insp... Read more

0
votes
Fixed

Transparent GameObject is displayed in the wrong position when changing ...

Package: PostProcessing

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Feb 15, 2023

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Version/s: 3.2.2

Reproduction steps:1. Open the “TransparentAABug“ project2. Enter the Play Mode3. Toggle off the “Toggle AA” toggle4. Toggle off the... Read more

0
votes
Fixed

Recorded Image Sequence with Recorder and FXAA enabled produces image wi...

Package: PostProcessing

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Feb 24, 2022

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Version/s: 3.0.3

Reproduction steps:1. Open the attached “1406776.zip” project2. Open the “SampleScene” Scene3. Window > General > Recorder &gt... Read more

2
votes
Won't Fix

[Post Processing] Black artifacts appear when using Screen Space Reflect...

Package: PostProcessing

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Dec 16, 2020

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Version/s: 3.0.2

Reproduction steps:1. Open users attached project and Scenes/SampleScene scene2. Observe the Game view Expected result: The game vie... Read more

0
votes
Fixed

[XR SDK] [PPv3] Lens Distortion, Motion Blur, Bloom effects does not sho...

Package: PostProcessing

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Dec 29, 2020

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Version/s: 3.0.1

Reproduction steps:1. Open the attached project ("PPSv3.zip")2. Open the "TestScene" scene3. Open Inspector window and select "PP" G... Read more

0
votes
By Design

Post Processing don't work on build and output null error in log

Package: PostProcessing

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Dec 12, 2020

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Version/s:

Creating post processing layer and camera is throwing a null ref. Repo Steps:1. Open the attatched project2. Load 'TestScene'3. Buil... Read more

1
votes
Fixed

[PostProcessing] Is rendered at full resolution when using Dynamic Resol...

Package: PostProcessing

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Jul 03, 2019

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Version/s: 2018.3.0b10, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "case_1154796-Dynamic_Resolution.zip"2. Build for iOS3. Deploy the Xcode project to iOS device... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

0
votes
Fixed

[Android] [Vulkan] PostProcessingV2 Ambient Occlusion gives heavily dist...

Package: PostProcessing

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Jun 22, 2018

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Version/s: 2.0.11-preview

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan3) Build and Run project... Read more

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