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[Localization] Locale Asset's Name is not saved when renaming it through...
Reproduction steps: 1. Open the user's attached project 2. In the Project window Search box, type English and select English (en) Lo... Read more
Data from Google Sheets are pulled incorrectly when starting values are ...
Reproduction steps: 1. Open the attached project “GoogleSheetsBug“ 2. Select the Table “Assets/Table/Test Table 1” 3. In the Insp... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
Updating LocalizationString when exiting Play mode causes ResourceManage...
Reproduction steps: 1. Open the user attached project 2. Build Addressable content (Addressables Groups > Build > New Build > Defa... Read more
WebGL build freezes loading Localization Sprite Data
1) Open attached project 2) Create a WebGL player build and run 3) Player freezes at 90% - no errors in console. Read more
[Localization] Build fails and error is thrown when building on Android ...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager (Window->Package Manager) 3. Install the Localization pa... Read more
Editor freezes when entering Play mode while using GameObjectLocalizer
How to reproduce: 1. Open the user's attached project and _Game/Scenes/Menu scene 2. In the Hierarchy window, select GAMEOBJECT (see... Read more
Expanded LocalizedString doesn't end with EndHeaderFoldoutGroup and erro...
How to reproduce it: 1. Open the attached project "1309068.zip" 2. Load the "SampleScene" Scene 3. Select a "GameObject" in the Hier... Read more
Errors thrown when entering playmode and using Enter Play Mode options(E...
When entering playmode with the new enter play mode settings we get errors: # MissingReferenceException: The object of type 'Op... Read more
Last digit of a value does not get inputted when changing the value of a...
Reproduction steps: 1. Open the attached “IN-86404.zip” project 2. Open the “Sample Scene” 3. Make sure Active Locale is selected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set