Search Issue Tracker
Fixed
Fixed in 1.5.2
Votes
0
Found in [Package]
1.5.1
Issue ID
LOC-909
Regression
No
Data from Google Sheets are pulled incorrectly when starting values are reversed in the Editor
Reproduction steps:
1. Open the attached project “GoogleSheetsBug“
2. Select the Table “Assets/Table/Test Table 1”
3. In the Inspector window press the “Pull” button
4. In the Inspector window press the “Open in Table Editor” button
5. Observe pulled values
Expected result: The table contains correct values (Cow → Moo, Cat → Meow)
Actual result: The values are pulled incorrectly (Cat → Moo, Cow_2 → Meow)
Reproducible with: 1.3.1 (2021.3.19f1, 2022.2.8f1), 1.4.0-exp.1 (2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a5), 1.4.3 (2021.3.19f1, 2022.2.8f1, 2023.1.0b6, 2023.2.0a5)
Reproducible on: Windows 11
Note: Pulling the data for the second time works correctly
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No data received in Profiler when connecting to WebGL Player without "Autoconnect Profiler" option enabled
- Screen Space Ambient Occlusion is ignored when toggling "Post Processing" visibility in the Scene window overlay
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
Add comment