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[Android][XR] Build fails when targeting API lower than 26 with "incompa...
Repro steps: 1. Create a new project 2. Add XR Plug-in Management package 3. Add the Oculus XR Plugin 4. Switch build target to Andr... Read more
[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce: 1. Open the user's attached project 2. In the Edit > Project Settings > Player make sure the Show Splash Screen is... Read more
[XR][Quest] GameObjects jitter when moving using physics
How to reproduce: 1. Open the attached project "PhysicsQuest_2020_3_4" from "JitteryPhysicsQuest.zip" 2. Build and Run on Oculus Que... Read more
[Oculus][XR] Custom ShaderGraph Shader in skybox breaks Single Pass Inst...
How to reproduce: 1. Open the user's attached project "SkyboxTestURP10.zip" 2. Load the Scene "SampleScene" 3. Make sure the Oculus ... Read more
[Oculus XR] Cannot build APK because of VR splash screen and modified Bu...
Reproduction steps: 1. Open the attached user's project 2. Add VR splash screen image for Android 3. Build the project 4. Change Bun... Read more
Exceptions thrown from the Oculus package when opening Profiler (Standal...
Reproduction steps: 1. Open user attached project "StandaloneProfilerBugs.zip" 2. Open Window > Analysis > Profiler (Standalone ... Read more
Quest freezes after opening a project forcing portrait mode
Reproduction steps: 1. Open the attached project 2. In Player Settings -> Android -> Resolution and Presentation set Default Orienta... Read more
Exception is thrown in the Standalone Profiler's console when Oculus XR ...
Reproduction steps: 1. Open the attached "1401889.zip" project 2. Go to Window > Analysis > Profiler (Standalone Process) 3. Observe... Read more
[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...
We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more
[Oculus] SIGSEGV crash in RenderTexture::GetActive() on Quest 2
Reproduction steps: 1. Open the attached project "ReproCase.zip" 2. Switch to Android and build to Quest 1/2 3. The application cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System