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No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...
How to reproduce: 1. Open the “LoadSceneTest.zip“ project 2. Open File > Build Settings 3. Switch target platform to Windows Stan... Read more
System.NullReferenceException when building an Addressables Group when u...
Reproduction steps: 1. Open the “DOTSWorkspace” Project 2. In the top menu select Window > Asset Management > Addresables > Groups 3... Read more
Building a prefab using the addressable system with a MenuItem script th...
Steps to reproduce: 1. Open the attached project "Case_1208938" 2. Navigate to Windows-> Asset Management and open the Addressable w... Read more
[Addressables] Built-in modules aren't marked as dependencies
To reproduce: 1) Open the attached project 2) Open Package Manager 3) Go to Built-in packages 4) Try deleting one of the following:... Read more
Addressables Groups window is empty
Reproduction steps: 1. Open the user's attached project 2. Select Window/Asset Management/Addressables/Groups 3. Update Addressables... Read more
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce: 1. Open the attached project "1188009.zip" 2. Open the Hosting window (Window - Asset Management -> Hosting Servic... Read more
[Addressables] Performance drop when adding assets to groups via script
How to reproduce: # Open the user attached “AddressablesPerformance.zip“ project # Go to Test > Add Addressables Vanilla # Go t... Read more
Addressables - Obsolete code used in AssetBundleProvider.cs
The file AssetBundleProvider.cs, provided as part of the Addressables package, uses obsolete code: Library\PackageCache\com.unity.a... Read more
"Space saved if De-duplicated" shows incorrect value when the asset cont...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the Addressable Groups window (Window > Asset Management > Ad... Read more
[Addressables] Bundle Naming Mode has a different mode selection when si...
Reproduction steps: 1. Open the user’s attached project. 2. Go to Window > Asset Management > Adressables > Groups 3. Select any ... Read more
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