Search Issue Tracker
[InputSystem] Problem with button state after deactivating and reactivat...
-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more
Numerous errors and exceptions get thrown after entering Play Mode when ...
How to reproduce:1. Open tester-attached project (InputActionsErrors)2. Create a new GameObject3. Attach NewBehaviourScript.cs to th... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce:1. Open the attached 'RebindCandidates.zip' project2. Enter Play mode3. In the Drop-down menu select 'Mouse' and th... Read more
[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...
Repro steps:1. Open the user's attached project "InputSystemBugReport.zip"2. Connect a PS4 controller to the computer3. Enter Play M... Read more
[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro:1. Download attached project: StickValue.zip2. Downlo... Read more
Mouse movement isn't recognized in Editor Play mode and Build when it is...
How to reproduce:1. Open the attached project ("Input system Remote connection.zip") in machine accessed by Remote Desktop2. Open "I... Read more
[Scripting][Event] InputUpdateType.Manual does not work
Github: https://github.com/Unity-Technologies/InputSystem/issues/469Forum: https://forum.unity.com/threads/how-to-update-input-syste... Read more
[iOS][Pen] Phase doesn't go past Began
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/265 The phase is either None or Began, never Stat... Read more
[InputSystem][Windows] Pen updates mouse but without position
Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger.2. Pop open Mouse device.3. Pop open Pen device.4. Put t... Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset.2. Open the asset in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled