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0
votes
Fixed

[InputSystem] Problem with button state after deactivating and reactivat...

Package: Input System

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Dec 13, 2019

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Version/s: 1.0

-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more

0
votes
Postponed

Numerous errors and exceptions get thrown after entering Play Mode when ...

Package: Input System

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Oct 16, 2019

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Version/s: preview - 1.0.0

How to reproduce: 1. Open tester-attached project (InputActionsErrors) 2. Create a new GameObject 3. Attach NewBehaviourScript.cs to... Read more

0
votes
Fixed

Unnecessary/unwanted binding candidates are found when detecting and cha...

Package: Input System

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Jan 31, 2020

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Version/s: preview.4 - 1.0.0

How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more

0
votes
Active

The InputSystem "Submit" action is invoked prematurely when the Trigger ...

Package: Input System

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Mar 27, 2024

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Version/s: 1.8.1

How to reproduce: 1. Open the “InputSystemUIInputModuleSubmitInteractionFail.zip“ project 2. Open the “SampleScene“ 3. Enter the ... Read more

0
votes
By Design

[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro: 1. Download attached project: StickValue.zip 2. Dow... Read more

0
votes
Fixed

Mouse movement isn't recognized in Editor Play mode and Build when it is...

Package: Input System

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Mar 04, 2020

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Version/s: 1.0.0-preview.5

How to reproduce: 1. Open the attached project ("Input system Remote connection.zip") in machine accessed by Remote Desktop 2. Open ... Read more

0
votes
Fixed

[Scripting][Event] InputUpdateType.Manual does not work

Package: Input System

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Mar 19, 2019

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Version/s: 0.2.1-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/469 Forum: https://forum.unity.com/threads/how-to-update-input-syst... Read more

0
votes
Won't Fix

[iOS][Pen] Phase doesn't go past Began

Package: Input System

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Oct 23, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/265 The phase is either None or Began, never Sta... Read more

0
votes
Fixed

[InputSystem][Windows] Pen updates mouse but without position

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger. 2. Pop open Mouse device. 3. Pop open Pen device. 4. P... Read more

0
votes
Won't Fix

[Input System] Using AddCompositeBinding does not set name of binding

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more

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