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[InputSystem] Problem with button state after deactivating and reactivat...
-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more
Numerous errors and exceptions get thrown after entering Play Mode when ...
How to reproduce: 1. Open tester-attached project (InputActionsErrors) 2. Create a new GameObject 3. Attach NewBehaviourScript.cs to... Read more
Unnecessary/unwanted binding candidates are found when detecting and cha...
How to reproduce: 1. Open the attached 'RebindCandidates.zip' project 2. Enter Play mode 3. In the Drop-down menu select 'Mouse' and... Read more
[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...
Repro steps: 1. Open the user's attached project "InputSystemBugReport.zip" 2. Connect a PS4 controller to the computer 3. Enter Pla... Read more
[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...
Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro: 1. Download attached project: StickValue.zip 2. Dow... Read more
Mouse movement isn't recognized in Editor Play mode and Build when it is...
How to reproduce: 1. Open the attached project ("Input system Remote connection.zip") in machine accessed by Remote Desktop 2. Open ... Read more
[Scripting][Event] InputUpdateType.Manual does not work
Github: https://github.com/Unity-Technologies/InputSystem/issues/469 Forum: https://forum.unity.com/threads/how-to-update-input-syst... Read more
[iOS][Pen] Phase doesn't go past Began
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/265 The phase is either None or Began, never Sta... Read more
[InputSystem][Windows] Pen updates mouse but without position
Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger. 2. Pop open Mouse device. 3. Pop open Pen device. 4. P... Read more
[Input System] Using AddCompositeBinding does not set name of binding
1. In script, call InputActionSetupExtensions.AddCompositeBinding for an action inside an .inputactions asset. 2. Open the asset in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
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- Crash on GetMaterialPropertyByIndex when opening a specific Scene
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