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[UI] Lighting window's UI is corrupted and NullReferenceException is sho...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Lighting window (Window>Lighting>Settings);3. Open 'Global Map... Read more
Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after opening ...
To reproduce: 1. Open the project, attached by the user (TestProject.zip)2. Open the scene "1" normally3. Open the scene "2" additiv... Read more
SpriteShapeProfile Texture is rendered distorted when assigned to "fill ...
SpriteShapeProfile Texture is rendered distorted when assigned to "fill texture" property. Steps to Reproduce:1. Create a new Projec... Read more
Material preview in the Scene view sometimes is not updating
Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "ReproScene"3) Dragg and drop Test2 material on each... Read more
(Crash) ScreenCapture.CaptureScreenshotAsTexture captures random region
To reproduce: 1. Open the project, attached by the user ("ScreenCaptureIssue.zip")2. In the top menu bar, select Capture -> Captu... Read more
UnauthorizedAccessException when script updater tries to update non chec...
Steps to reproduce: 1. Set up perforce server and workspace2. Add attached project to workspace3. Open it using unity 2017.1.1f1 (or... Read more
[IL2CPP] [macOS] Equality checking with 'ReferenceEquals' and '==' is fa...
Reproduction steps:1. Open the attached project.2. Build the 'Test' scene as macOS Standalone using IL2CPP.3. Open the Build and wai... Read more
[iOS] Display.SetResolution silently fails during first frame
Steps:1. Build and run attached project ("DisplayManagerFail.zip") for iOS (iPad mini recommended) Expected: resolution is set to 10... Read more
[FMOD] Crash on 'FMOD::ChannelI::validate' when replaying the scene
Steps to reproduce:1. Download user provided Unity and FMOD projects2. In the top menu, select FMOD -> Edit Settings -> Browse... Read more
"Failed to get rendering parameters for main camera" is thrown when runn...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the test.unity scene4. Build for Windows S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved