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[HDRP][RG] Render Graph Viewer breaks Camera rendering
Steps to reproduce: 1. Create a new HDRP 3D Template 2. Open Render Graph Viewer 3. Observe Scene or Game view (Depending on Render ... Read more
The reprojection buffers for the volumetric are always allocated even wh...
This issue increases a lot the memory consumption of projects with volumetric fog that are not using the reprojection. Read more
VisionOS module installs incorrectly on Unity 6 and HUB 3.7.0
Steps to reproduce: 1. On MacOS and using HUB 3.7.0 download Unity 6000.0.0f1 using this link: unityhub://6000.0.0f1/7bea50d699a2 2.... Read more
[HDRP] Mip Map Debugging View turns White if there are Directional Light...
How to reproduce: Open any HDRP Project Navigate to Window > Analysis > Rendering Debugger From the menu list choose "Renderin... Read more
Total size of all bundles changes when updating the same Addressable Gro...
Reproduction steps:1. Open the attached “repro_IN-74398“ project2. Open the “SampleScene.unity”3. Open the Addressable Groups window... Read more
CameraDepthTexture is flipped upside down when URP is rendering without ...
How to reproduce:1. Open the “URP“ project2. Open the “SampleScene”3. Make sure that the Editor is maximized4. In the Game view make... Read more
Crash on BaseHierarchyProperty::Next when opening a specific project
Reproduction steps:1. Open the attached “My project” project2. Observe the Editor Expected result: The Editor is openedActual result... Read more
ShaderLab pragmas are no longer allowed in regular include directives
Steps to reproduce: 1. Create a new Unity project2. Create a new unlit shader3. Create an include file with "#pragma vertex vert" in... Read more
[XR] XRHandJoint gives no indication of tracking status
Steps to reproduce:1. Download the attached user's project "OpenXRJointTrackingTest.zip"2. Switch to Android platform3. Make sure Ha... Read more
The hierarchyCount counts the number of all Transforms in the Hierarchy ...
How to reproduce:1. Open the “HierarchyCount“ project2. Open the “_Simple“ scene3. Open Window -> Analysis -> Memory Profiler4... Read more
All about bugs
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