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[Tilemap] Saving the time of tilemap in prefab mode is a lot more than o...
Saving the time of tilemap in prefab mode is a lot more than older version of Unity Steps to Repro:1. Create a new or open attached ... Read more
System becomes slow when using a Particle System with a Material that ha...
When using a Particle System with a Material that has a Shader that uses a Custom Shader GUI it will end up in a state where every r... Read more
There is no possibility to download a Collab project more than once when...
How to reproduce:1. Open Unity Hub2. Download the project from the cloud3. Try to download it the second time Reproducible with: Uni... Read more
3D Template's default "Sample Scene" has "Auto Generate" lighting settin...
How to reproduce:1. Open attached project "LightMapTest.zip" (or create a new project with 3D template)2. Compare "Sample Scene" lig... Read more
[Improved Prefab] "Assertion failed" Exception is thrown on after revert...
"Assertion failed" Exception is thrown on after reverting changes in prefab Steps to repro: 1. Create a new Project2. Hierarchy >... Read more
[Game View] Low-resolution aspect ratio scale is set to 1x instead of 1.5x
Low-resolution aspect ratio scale is set to 1x instead of 1.5x due to this Game view does not fit into the Game window frame. Precon... Read more
[Navigation] Reset functionality is not working for Off Mesh Link
Reset functionality is not working for Off Mesh Link Steps to Repro: 1. Create a new Project2. Hierarchy > right-click > GameO... Read more
Custom Package Preview window isn't redering when clicking on image files
How to reproduce:1. Create a new project2. Go to top menu -> Assets -> Import Package -> Custom Package...3. Open the attac... Read more
scripting_object_get_class crash while compiling when using [SerializeRe...
Steps to reproduce:1. Open User-supplied project ("2019.3_First.zip")2. Open Script "NewBehaviourScript" (Assets window)3. Comment o... Read more
Update Mode "Animate Physics" doesn't work when a GameObject is Animated...
Steps to reproduce:1. Open the original project "AnimatePhysicsTest.zip"2. Navigate to Project -> Assets and Open "TestScene 2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open