Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
1
Found in
2020.2.1f1
Issue ID
1309276
Regression
No
UIElementsEditorUtility exception causes an infinite layout error loop
Reproduction steps:
1. Open any Project
Expected result: The Project opens, if Layout fails to load, pressing "Load Default Layout" opens the Project
Actual result: When Layout fails to load, pressing "Load Default Layout" fails to load the layout again resulting in an infinite loop
Reproducible with: 2020.2.1f1
Could not test with: 2018.4, 2019.4, 2020.2.3f1, 2021.1, 2021.2 (The reproduction is random, inconsistent, and only reproduces once before going away for a while)
Notes:
Closing the Error window and restarting the Project loads the default layout making the bug go away for a while
Comments (1)
-
dogboydog
Feb 05, 2021 02:23
Thank you for recording this.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b7