Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.1.17f1
2020.2
2021.1
2021.2
Issue ID
1309850
Regression
No
Grid Painting/Flip shortcuts conflict with the Grid/Nudge Grid shortcuts
How to reproduce:
1. Open the attached '1309850.zip' project
2. Open 'SampleScene'
3. Open Window > 2D > Tile Palette
4. In the Tile Palette window select the 'Test' palette
4. Place the pen drive tile on the Tilemap
5. Press Shift + [
Expected result: The tile gets flipped, no visible errors present
Actual result: The Shortcut Conflict message pops up
Reproducible with: 2D Tilemap Editor 1.0.0 (2019.4.0f1, 2019.4.20f1, 2020.2.3f1, 2021.1.0b5, 2021.2.0a4)
Cannot test with: 2018.4.31f1 (there are no shortcuts for Grid/Nudge Grid)
Notes:
- The issue is also reproducible with the "Shift + ] " shortcut
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
Add comment