Search Issue Tracker
[iOS] Black frame appears when re-enabling Vuforia's instance
To reproduce:1. Open user's attached project2. Build "VuforiaBlackScreenInitialise" scene for iOS platform3. Launch built project on... Read more
Type load exception is thrown when trying to load System.Security.Crypto...
Steps to reproduce:1. Open the attached project2. Open the StartScene.unity scene3. Play the scene4. Observe the error Actual result... Read more
Building project using Batch Mode fails with certain Build Targets
Reproduction steps: 1. Create a New Project2. Save the Scene and add it to "Scenes in Build"3. Exit Unity4. Use Command Line Argumen... Read more
[VCS] Entering work offline mode while files are still being updated lea...
Steps to reproduce: 1. Create new project2. Add few textures to it3. Connect to perforce and submit files4. Open editor settings5. S... Read more
Editor crashes with 'CheckDisalowAllocation' exception due to Cache Files
Editor crashes while stopping Standard_MapsAndMode scene of UTF_Suites_GraphicsGeneral. Steps to Reproduce:1. Download the UTF_Suits... Read more
Two or more cameras without any being tagged as "MainCamera" fails to cr...
Steps to reproduce:1. Download the .unitypackage (attached in one of the letters)2. Import it to an empty project3. Open testScene4.... Read more
The Mesh of a sleeping Child Gameobject gets separated when the Parent G...
To reproduce:1. Open user's attached project2. Open scene "Scene"3. Enable Collision Geometry in Physics Debug window4. Play the sce... Read more
Unity Remote Setting Learn more link is leading to a non existing web page
How to reproduce:1. Open "New Unity Project(21)"2. Enter Window -> Unity Analytics -> Remote Settings3. Click on Learn more Ex... Read more
[UI] Skybox material is retained even after being removed from lighting ...
Steps to reproduce:1. Create a new project, or alternatively download SkyboxBug.zip project2. Open the Lighting Settings window3. Na... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved