Search Issue Tracker
By Design
Votes
0
Found in
5.3.5f1
Issue ID
858809
Regression
No
Bold text is stretched horizontally on OSX and on mobile devices using GLES
Reproduction steps (Windows):
1. Open the attached project (858809-ReproProject.zip)
2. Build and run the project on mobile device with GLES graphics API
Reproduction steps (OSX):
1. Open the attached project (858809-ReproProject.zip)
2. Open the "test" scene
Actual result: Notice that the bottom text isn't bolded and is stretched horizontally (check ReproSS.png)
Expected result: Bottom text should be bolded and shouldn't be stretched horizontally (check ReproSS.png)
Notes:
- Issue doesn't reproduce on Windows
Reproduced on:
5.2.5f1, 5.3.5f1, 5.3.7p1, 5.4.3p3, 5.5.0p1, 5.6.0b1
DUT(reproduced):
Samsung Galaxy S6 (SM-G920F) with Android 6.0.1 GLES3
Samsung Galaxy S6 (SM-G920F) with Android 6.0.1 Vulkan
iPhone 6 with iOS 10.0.2 GLES3
DUT(not reproduced):
iPhone 6 with iOS 10.0.2 Metal
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Add comment