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NavMeshAgent.Warp() changes the transform position when updatePosition =...
Steps to reproduce: 1. Download and open the newest attached project(warpbug.zip)2. Enter Playmode3. Press space to set updatePositi... Read more
Instantiating a shader causes Player to crash
Steps to reproduce:1. Open attached “ShaderCrash.zip” Unity project2. Open File->Build Settings3. Add scene “Test” to Build4. Bui... Read more
[Timeline] Duplicated Timeline asset causes very bad performance in preview
Steps to reproduce:1. Create new Unity project2. Create new Timeline Asset and select it(New Timeline)3. Open Window->Timeline Ed... Read more
[WebGL] Cannot copy chinese text into InputField
To reproduce:1) Open attached project and scene2) Play itExpected: Try copying this bit of random Chinese hieroglyphs into the input... Read more
[UWP] When running the app SufficientExecutionStack() method is not impl...
Steps to reproduce:1. Open the attached project(MobileApps.zip)2. Switch platform to Windows Store3. Build for WSA Universal (il2cpp... Read more
Signing Keystore for Android fails when using non-english characters on ...
Steps to reproduce:1. Open attached project2. File -> Build Settings -> Publishing Settings3. Check "Create a new keystore..."... Read more
Releasing left click while dragging out of the Tile Palette creates a ph...
Releasing left click while dragging out of the Tile Palette creates a phantom selection box 1. Open project2. In Tile Palette, maxim... Read more
Occlusion Culling culls dynamic objects incorrectly, and ignores Mesh Re...
Steps to reproduce:1. Open user attached project2. Observe dynamic block of cubes in front of the camera (Block of cubes to the righ... Read more
Undo a slider undoes every frame step instead of restoring value before ...
To reproduce:1. Open a new Unity project2. In the Hierarchy, click on Directional Light3. In the Inspector window, try adjusting any... Read more
SpriteToParticles asset crashes editor when selecting game object with C...
To reproduce:1. Open user's attached project, scene "Effector - Repeler"2. Enter Play mode or click on "Ranger - Repeler" game objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask