Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.0f3
Issue ID
976663
Regression
No
Instantiating a shader causes Player to crash
Steps to reproduce:
1. Open attached “ShaderCrash.zip” Unity project
2. Open File->Build Settings
3. Add scene “Test” to Build
4. Build and Run
5. Press Play in Player
Reproduced in: 2018.1.0a7, 2017.3.0f2, 2017.2.1f1, 2017.1.2p4, 5.6.4p4, 5.6.0a1
Note: Crashes on Instantiate() function with a Shader object as a parameter. Does not crash in Editor.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment