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0
votes
Fixed

[Linear][BaseMap] Base map rendering is glitchy after decreasing Base Ma...

Terrain

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to repro: 1. Open attached project; 2. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 3. Add some height to ter... Read more

0
votes
Fixed

[Painting] Brush is not rendered after raising terrain on y-axis

Terrain

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Nov 17, 2016

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Version/s: 5.5.0f1

Steps to repro: 1. Open attached project and 'test' scene; 2. Select 'Terrain' gameobject in the Hierarchy view; 3. Select any of t... Read more

1
votes
Fixed

[Android] Built APKs with Android library (.aar) use backslash file sepa...

Android

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1) Open user's attached project 2) Build and run "Main" scene on any Android device 3) Press on "Start Recog !" ... Read more

1
votes
Fixed

Unity Editor freezes when attempting to open a .mixer asset in the Audio...

Audio

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Nov 17, 2016

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Version/s: 5.4.2p4

STR: 1. Open the project 2. Go to Audio Mixer Window 3. Click on TestAudioMixer 4. Observe the freeze Reproduced on: 5.3.6f1, 5.4.... Read more

0
votes
Duplicate

Scroll bar disappears in the editor but appears in playmode

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Open the scene 3. Enter playmode, notice how the scroll bar on the right disappe... Read more

0
votes
Won't Fix

Turning on 'Preferred Size' in Content Size Fitter prevents the text fro...

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

If 'Preferred Size' (on Horizontal Fit) is set in Content size fitter and no text is entered to a text field before pressing play, t... Read more

0
votes
Fixed

Content Size Fitter component on text fields is malfunctional

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps: Example 1: 1. Open the attached project 2. Open the "bug report scene" 3. Select the "text" gameobject in the hi... Read more

0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

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Nov 17, 2016

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Version/s: 5.5.0x

To reproduce: 1. Add new script to project 2. Open script 3. Type debug.lo( Actual result: Debug.Logger appears Expected: Debug.... Read more

0
votes
Duplicate

Services Tab is opened after restarting Unity

IMGUI

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Nov 17, 2016

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Version/s: 5.5.0x

Services Tab is opened by default after restarting an engine even if another Tab was left opened before closing Unity. Steps to rep... Read more

3
votes
Fixed

NullReferenceException in InspectorWindow.OnSelectionChange if asset is ...

Inspector Framework

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Nov 17, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Weaver > Layer Linker" 3. In project tab select "Assets... Read more

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