Search Issue Tracker
Pasting Cloth component values causes scene view to break
1. Open attached project 2. Open scene inter-collision.unity 3. Select one of the Sphere gameobjects 4. In the Inspector, right clic... Read more
VideoPlayer.errorReceived event is not fired on connection lost
To reproduce: 1. Download attached project "VideoPlayer5KBug.zip" and open in Unity 2. Open "main" scene 3. Enter Play mode 4. Clos... Read more
Performance isssues and D3D11 errors after importing a larger project
Steps to reproduce : - create a new project - import the Standard Assets Example Project https://assetstore.unity.com/packages/esse... Read more
[PLM] Duplicate vertices are created before charting
Vertex indices in a mesh are duplicated before charting. Steps for reproduction: 1) Open the project `DuplicateVertices` below 2) ... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened: Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can repro... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...
Steps to reproduce: 1. Open user attached project 2. Open the "Texture Load Scene" - textures are downloaded 3. Start the Scene 4. W... Read more
Ticking "Launch Unity" after installation causes Unity to be started in ...
Windows only What happened: Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explore... Read more
Colliders can be passed through with FirstPersonController if moving ran...
To reproduce: 1. Open attached Unity project "walkoffset.zip" 2. Open "Steps" scene 3. Go into Play mode 4. Try moving up the pink s... Read more
[Umbra] Default reflection texture also contains objects from the scene
Default reflection probe uses incorrect hash data when occlusion data is baked with Umbra and when lighting is generated manually. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App