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[Enlighten] Editor freezes on 'Writing Lighting Data' when baking multip...
Steps to repro: 1. Open attached project;2. In the upper context menu choose Tools > Lightmaps > Bake Build Settings Scenes;3.... Read more
[Editor] “Assertion failed” exception is generated on Opening a project ...
“Assertion failed” exception is generated on Opening a project on Mac OSX Steps to Reproduce:1. Create a New ProjectException is dis... Read more
[2D] Editing Spline for Sprite Shape Prefab is sluggish
[2D] Editing Spline for Sprite Shape Prefab is sluggish Editing Spline for a Sprite Shape that is a prefab is sluggish compared to a... Read more
Crash on RestService::HttpTransport::ResponseData::EnqueueBodyData when ...
1. Open a new Unity project, make sure that you are not logged in into your Unity account2. Go to "Sign into your Unity ID" window (... Read more
Static batching requires hundreds of draw calls when in Portrait mode
How to reproduce:1. Open attached project2. Enter playmode and open the profiler3. Inspect Draw Calls in profilers 'Rendering' tab4.... Read more
Static batching not applied to 'Batching static' objects in Unity 5.4
How to reproduce1. Open attached project2. Enter playmode3. Open profiler and select 'Rendering' tab4. Inspect amount of Draw Calls ... Read more
Assertion failed error is thrown after pausing the game with a shortcut ...
Steps to reproduce:1. Create a new project2. Enter Playmode3. Press Ctrl+Shift+P or Cmd+Shift+P at the same time4. Press "Step" butt... Read more
Clicking on one of two screens will call Screen.SetResolution and collap...
Reproduction steps:1. Download project "MultiDisplayTest.zip" and open in Unity2. Build and Run3. Click anywhere on one of two scree... Read more
Game object position will be updated on additional axis when moving two ...
Steps to reproduce:1. Create a new project.2. Create an empty game object3. Rotate the object 90 around the y-axis in the inspector4... Read more
Scene.buildIndex returned after building project ignores inactive Scenes...
Steps to reproduce:1. Open attached project2. Load Scene "B"3. Make sure Scene "A" is unticked in File>Build Settings4. Enter Pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask