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[iOS] Closing keyboard of Single line InputField after multiple line nat...
How to reproduce:1. Open the attached project2. Build and run "testscene" on device3. Click on "Open keyboard" button4. Click on Inp... Read more
Message "Invalid antiAliasing value (must be at least 1)" when selecting...
@fredericv fixed it with new hdcameraEditor Read more
Trailrender doesn't leave trail on the first position unit
To reproduce:1. Open attached Unity project "Trailbug.rar"2. Open "trailTest" scene3. Inspect trailTest.cs script4. Go into Play mod... Read more
Transitions do not get copied when copying animation state and transition
To reproduce:1. In any project open Animator window2. Create two states,make transition from state 1 to state 23. Select state 1 and... Read more
[Win] Opening project in Editor, causes Unity to terminate it without op...
How to reproduce:1. Open any project2. In the Editor, select File -> Open Project3. Select any other project Expected result: Edi... Read more
[Android][IL2CPP] Player crashes with signal 11(SIGSEGV), code 2 during ...
How to reproduce:1. Open the attached "TestWeapon" project2. Select IL2CPP as Scripting Backend (File --> Build Settings --> P... Read more
[macOS] Crash at "mono_marshal_free_inflated_wrappers > g_log > g_logv >...
Reproduction steps:1. Open the attached project.2. Play the "mainScene".3. Repeat step 2 up to 5 times.- Editor will crash.- Stack t... Read more
[AssetBundles] Application crashes when cleaning cache with overloaded C...
To reproduce: 1. Download and open attached "438308_cacheExpiration.zip" project.2. Build and run the project on any platform (Andro... Read more
Skeletal mesh FBX importer preset selection in Project window creates crash
1. What happenedSelected a skeletal mesh FBX importer preset asset and Unity crashed. 2. How we can reproduce it using the example y... Read more
[WindowsMR] 18.1 - Editor crashes starting playmode after HMD is disconn...
REPRO STEPS 1. Start Editor2. Disconnect HMD3. Start play mode4. Stop play mode5. Connect HMD (Wait for MRP to say "Ready")6. Start ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask