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0
votes
Not Reproducible

Crash after pairing Vive controller

Editor - Other

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Nov 09, 2016

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Version/s: 5.5.0b11

There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more

0
votes
By Design

Crash on opening project

Editor - Other

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Nov 09, 2016

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Version/s: 5.4.2f1

To repro: 1. Open project attached. Actual result: Unity Crashes. Stacktrace: #0 0x00000100cd9408 in Object::GetClassID() const... Read more

0
votes
Not Reproducible

Editor uses FilterMode.Point when CommandBuffer.GetTemporaryRT() is set ...

Scene/Game View

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Nov 09, 2016

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Version/s: 5.5.0b9

To reproduce: 1. Open 'FilterModeBug.zip' project 2. Open RTTest scene 3. Load RenderDoc (you can find it here if you do not have i... Read more

0
votes
By Design

[FrameDebugger] Left side tree view does not always reflect renames to g...

Graphics - General

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Nov 09, 2016

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Version/s: 5.6.0a2

Reproduction steps: 1. Create a new Unity project. 2. Create a new object (e.g. sphere). 3. Open "Window > Frame Debugger" 4. Click ... Read more

0
votes
Fixed

IL2CPP build crash related to generics with interface parameters

IL2CPP

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Nov 09, 2016

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Version/s: 5.4.2p4

Steps to reproduce: 1. Open attached project 2. Build to Il2Cpp platform 3. Run build and notice that it crashes Reproduced with: ... Read more

0
votes
Won't Fix

[VSTU] Mixing of types isn't allowed in VS Watch

CodeEditors

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Nov 09, 2016

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Version/s: 5.5.0b10

Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open script "Scripts/NewBehaviourScript" and add breakpoint a... Read more

0
votes
Fixed

[Mobile] Light does reflect off of static objects when Baked GI is used ...

Progressive Lightmapper

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Nov 09, 2016

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Version/s: 5.5.0b9

When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more

0
votes
Fixed

[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...

Animation

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Nov 09, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project 2. Open atnimation window 3. In project tab select "Anim1" to preview it 4. Back in an... Read more

0
votes
Fixed

Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...

Asset Bundles

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Nov 09, 2016

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Version/s: 5.5.0b10

Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more

1
votes
Fixed

Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...

Audio

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Nov 08, 2016

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Version/s: 5.4.2p3

Reproduction steps: 1. Open the project 2. Open the only scene available 3. Play the scene 4. Wait for the script to finish -Observe... Read more