Search Issue Tracker
Crash after pairing Vive controller
There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more
Crash on opening project
To repro: 1. Open project attached. Actual result: Unity Crashes. Stacktrace: #0 0x00000100cd9408 in Object::GetClassID() const... Read more
Editor uses FilterMode.Point when CommandBuffer.GetTemporaryRT() is set ...
To reproduce: 1. Open 'FilterModeBug.zip' project 2. Open RTTest scene 3. Load RenderDoc (you can find it here if you do not have i... Read more
[FrameDebugger] Left side tree view does not always reflect renames to g...
Reproduction steps: 1. Create a new Unity project. 2. Create a new object (e.g. sphere). 3. Open "Window > Frame Debugger" 4. Click ... Read more
IL2CPP build crash related to generics with interface parameters
Steps to reproduce: 1. Open attached project 2. Build to Il2Cpp platform 3. Run build and notice that it crashes Reproduced with: ... Read more
[VSTU] Mixing of types isn't allowed in VS Watch
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. Open script "Scripts/NewBehaviourScript" and add breakpoint a... Read more
[Mobile] Light does reflect off of static objects when Baked GI is used ...
When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more
[AnimationWindow] Curve is invisbile and IsFinite (key.value) assert is ...
Steps to reproduce: 1. Open attached project 2. Open atnimation window 3. In project tab select "Anim1" to preview it 4. Back in an... Read more
Crash at "AssetBundleLoadFromAsyncOperation::TryToLoadAndInitializeAsset...
Changing the Albedo value of a material and creating an AssetBundle after the change causes Unity to crash when loading the said Ass... Read more
Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...
Reproduction steps: 1. Open the project 2. Open the only scene available 3. Play the scene 4. Wait for the script to finish -Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file