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Game Objects with Rigidbody and Use Gravity enabled sometimes stuck in t...
How to reproduce: 1. Open attached project and "MainScene" 2. Enter play mode 3. Move around with arrows 4. Hit Space multiple tim... Read more
32-bit build crashes while using profiler
Reproduction steps: 1- Open the reproduction project. 2- Build and run for standalone, x86. 3- Hit record on profiler. 4- Observe t... Read more
Microsoft speech recognition plugin causes crash when used in play mode
To reproduce: 1.Setup microsoft speech recognition engine 2.Download and open attached project 3.Attach UsePlugin script to MainCam... Read more
Crash when MenuItem is not in a submenu
Reproduction Steps: 1- Open a new Unity project. 2- Import EditorScript.cs Expected Result: Error "Ignoring menu item Mark as Dirt... Read more
Inspector does not update changes to Assets made through Editor scripts
Steps to reproduce: 1. Open the attached project (model_import.zip) 2. Select Assets/Resources/Materials/sample.mat 3. Observe the I... Read more
Encoding.GetEncoding("big5") failure when building with [IL2CPP]
To reproduce: 1. Open attached project 2. Build and run on iOS or Android with IL2CPP as the scripting backend Notice that when runn... Read more
Unity Editor freezes while entering playmode when using NetMQ messaging ...
How to reproduce: 1. Open the attached "UnityMQ" project and open "DebugScene" 2. Open "RunPubSubExample" script 3. Start debugging ... Read more
Changes to blending mode via shader properties are ignored in Graphics.Blit
Shader properties can be used for changing blending mode of a shader pass with using square bracket notation (e.g. "Blend [_Foo] [_B... Read more
After upgrading from 5.4 to 5.5 Unity crashes when trying to play animat...
Steps to reproduce: 1. Download 865057-repro.zip and open "new" scene 2. Go to Animation window when "Player" object is selected 3. ... Read more
AddComponent<AudioSource> fails on iOS device (IL2CPP
To reproduce: 1. Open attached project 2. Build and run on iOS 3. Notice the error "AddComponent asking for "AudioSource" which is n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled