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0
votes
Won't Fix

[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode

XR SDK

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Mar 13, 2019

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Version/s: 2019.2.0a8

1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of... Read more

0
votes
Fixed

[SpriteEditor] Sprite is not sliced accurately into multiple sprites whe...

2D

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Feb 20, 2019

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Version/s: 2019.2.0a6

Sliced sprites doesn't encompass the full image, it has bits and pieces of the individual sprite Steps to repro:1. Open attached pro... Read more

1
votes
Not Reproducible

[XR] Left eye renders right eye's view and the right eye does not render...

XR SDK

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Oct 15, 2019

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Version/s: 2017.4, 2019.2.6f1, 2020.1

How to reproduce:1. Open the attached "1191634.zip" project2. Open "SampleScene"3. Enter Play mode and set the Game view to show bot... Read more

0
votes
Fixed

Cannot revert changes to prefab variants when the prefab variant is edit...

Scene Management

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Apr 16, 2019

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Version/s: 2019.1.0f2, 2019.2.0a12

If you select a prefab variant in the Project View, make a change in the Inspector and then attempt to revert it, a warning will be ... Read more

0
votes
Fixed

Package Manifest Inspector throws an error when changing the Inspector m...

Asset - Importers

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Aug 28, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Select any Package manifest file(e.g. Packages/Unity UI/package.json)3. Change the ... Read more

1
votes
Fixed

[Linux] Can't get back the cursor if it's locked and hidden while in pla...

Linux

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Jul 08, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Create a new project2) Create a new script3) Add the following to Start:Cursor.visible = false;Cursor.lockState = Cu... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

1
votes
Fixed

Object Field with reference to internal Prefab object gets constantly ma...

Scene Management

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Feb 01, 2019

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Version/s: 2018.2.0x, 2018.3.2f1, 2019.1.0a13, 2019.2.0a1

1. Open the attached "VariantOverrideAppearsOnItsOwn.zip" project2. Open "Cube Variant" in the Prefab Mode. Notice that there are no... Read more

1
votes
Fixed

Importing some assets store packages fails while editor is trying to imp...

Asset - Importers

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Sep 24, 2019

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Version/s: 2018.4.10f1, 2019.2.7f2, 2019.3.0b4, 2020.1.0a5

Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more

1
votes
Fixed

Particle System Shape Module fails to enable Mesh r/w on build when the ...

Visual Effects - Legacy

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Jan 30, 2020

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Version/s: 2019.1.0a3, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open scene 'Main' from the attached project2. In Hierarchy delete "WizardHat"3. Save scene (Ctrl+S)4. Drag "Wiza... Read more

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