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[WindowsMR] XRSettings.loadedDeviceName comes back null when in play mode
1. What happened returning XRSettings.loadedDeviceName in play mode will return a null value instead of the SDK listed at the top of... Read more
[SpriteEditor] Sprite is not sliced accurately into multiple sprites whe...
Sliced sprites doesn't encompass the full image, it has bits and pieces of the individual sprite Steps to repro:1. Open attached pro... Read more
[XR] Left eye renders right eye's view and the right eye does not render...
How to reproduce:1. Open the attached "1191634.zip" project2. Open "SampleScene"3. Enter Play mode and set the Game view to show bot... Read more
Cannot revert changes to prefab variants when the prefab variant is edit...
If you select a prefab variant in the Project View, make a change in the Inspector and then attempt to revert it, a warning will be ... Read more
Package Manifest Inspector throws an error when changing the Inspector m...
How to reproduce:1. Create a new Unity project2. Select any Package manifest file(e.g. Packages/Unity UI/package.json)3. Change the ... Read more
[Linux] Can't get back the cursor if it's locked and hidden while in pla...
To reproduce:1) Create a new project2) Create a new script3) Add the following to Start:Cursor.visible = false;Cursor.lockState = Cu... Read more
Editor crashes with Transform::GetPosition when duplicating Prefabs with...
Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more
Object Field with reference to internal Prefab object gets constantly ma...
1. Open the attached "VariantOverrideAppearsOnItsOwn.zip" project2. Open "Cube Variant" in the Prefab Mode. Notice that there are no... Read more
Importing some assets store packages fails while editor is trying to imp...
Steps to reproduce: 1. Create new project2. Open asset store and try to import Viking Village package Actual result: Package import ... Read more
Particle System Shape Module fails to enable Mesh r/w on build when the ...
How to reproduce:1. Open scene 'Main' from the attached project2. In Hierarchy delete "WizardHat"3. Save scene (Ctrl+S)4. Drag "Wiza... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions