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Editor crashes on Camera::GetCameraRect when calling renderingDisplaySiz...
How to reproduce:1. Open the “IN-46239_NestedCanvas_repro.zip“ project2. Open the “SampleScene“3. Select the “Canvas2“ GameObject4. ... Read more
Crash on DynamicHeapAllocator::Allocate during Importer consistency check
How to reproduce:1. Unzip the attached “Repro_project.zip“ project2. Open the Command Prompt3. Run this command line: "C:\Program Fi... Read more
Rect Transform position is ignored when viewed in 32-bit Windows Player
How to reproduce:1. Open the attached “RectTransformBug.zip” project2. Observe how the Canvas' objects are positioned by Rect Transf... Read more
pigz-mac-aarch64/2.6_9ff9290d6c66... is a linux binary
pigz-mac-aarch64/2.6_9ff9290d6c666681a69322552cff2a4ee3744ef03b83d378934b59eea5137d1b.zip contains a linux binary, when it should be... Read more
Errors in new URP related to VisualStudio package when opened in SafeMode
This issue reproduces only with new URP project (doesn't happen with new 3D, 2D URP, HDRP).Reproduces on: all versions starting 2020... Read more
Fixed-size Buffer values in debuggers are incorrect
Fixed-size Buffer elements in the Visual Studio and Rider attached Unity debuggers are incorrect, except for the first Buffer value ... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more
"RemoteProviderException : Unable to load asset bundle” error is thrown ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Addresables G... Read more
"AssetBundle is already registered with another AssetBundle" warning is ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/bootstrapper.unity” Scene3. Open the Addresables Group W... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps:1. Open the “UnloadAsyncWarning“ project2. Open the “Bootstrap” scene3. Open the Addressables Groups window4. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved