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Fixed
Fixed in 2.0.3
Votes
5
Found in [Package]
1.21.14
Issue ID
ADDR-3442
Regression
Yes
"Failed to remove scene from Addressables profiler" warning when using Addressables.LoadSceneAsync and then UnloadAsync
Reproduction steps:
1. Open the “UnloadAsyncWarning“ project
2. Open the “Bootstrap” scene
3. Open the Addressables Groups window
4. Build a new build using the default build script
5. Enter Play Mode
6. Click “Load CubeScene”
7. Click “Unload CubeScene” and observe the Console
Expected result: No warnings
Actual result: A “Failed to remove scene from Addressables profiler” warning
Reproduced in: 1.21.9, 1.21.14 (2021.3.17f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23)
Not reproduced in: 1.21.8 (2021.3.17f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23)
Reproduced using: macOS 13.4.1 (Intel), macOS 13.4.1 (M1)
Full warning:
Failed to remove scene from Addressables profiler for Scene(CubeScene)
UnityEngine.SceneManagement.SceneManager:Internal_SceneUnloaded (UnityEngine.SceneManagement.Scene) (at /Users/bokken/build/output/unity/unity/Runtime/Export/SceneManager/SceneManager.cs:253)
Note: Also reproduced in Player
Comments (2)
-
najati
Sep 30, 2023 01:40
Fixed in 2.0.3 is great and all but is this going to get back ported for those of us trying to release with 1.21 in Unity 2022.3?
-
najati
Jul 22, 2023 22:07
Is there a workaround for this?
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Resolution Note (fix version 2.0.3):
Fixed an issue where "Failed to remove scene from Addressables profiler" warning occurs when a scene is unloaded.