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Fixed in 2.0.3



Found in [Package]


Issue ID




"Failed to remove scene from Addressables profiler" warning when using Addressables.LoadSceneAsync and then UnloadAsync

Package: Addressables


Reproduction steps:
1. Open the “UnloadAsyncWarning“ project
2. Open the “Bootstrap” scene
3. Open the Addressables Groups window
4. Build a new build using the default build script
5. Enter Play Mode
6. Click “Load CubeScene”
7. Click “Unload CubeScene” and observe the Console

Expected result: No warnings
Actual result: A “Failed to remove scene from Addressables profiler” warning

Reproduced in: 1.21.9, 1.21.14 (2021.3.17f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23)
Not reproduced in: 1.21.8 (2021.3.17f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23)

Reproduced using: macOS 13.4.1 (Intel), macOS 13.4.1 (M1)

Full warning:
Failed to remove scene from Addressables profiler for Scene(CubeScene)
UnityEngine.SceneManagement.SceneManager:Internal_SceneUnloaded (UnityEngine.SceneManagement.Scene) (at /Users/bokken/build/output/unity/unity/Runtime/Export/SceneManager/SceneManager.cs:253)

Note: Also reproduced in Player

  1. Resolution Note (fix version 2.0.3):

    Fixed an issue where "Failed to remove scene from Addressables profiler" warning occurs when a scene is unloaded.

Comments (2)

  1. najati

    Sep 30, 2023 01:40

    Fixed in 2.0.3 is great and all but is this going to get back ported for those of us trying to release with 1.21 in Unity 2022.3?

  2. najati

    Jul 22, 2023 22:07

    Is there a workaround for this?

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