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"BeginSample and EndSample count must match" error when Deep Profiling a...
To reproduce: 1. Open user's project 2. Enter Play mode 3. In Profiler window, enable Deep Profile 4. (Optional) Untick "Test Normal... Read more
UI element changes position after upgrading to newer Unity version
Steps to reproduce: 1. Download RectTest.zip and open project in 2018.1.0b2 2. Notice that "PanelWhite" is located on the left side ... Read more
After updating the Package Manager UI to 1.6.1 NullReferenceErrors are s...
To reproduce: 1. Go to Window -> Package Manager 2. Select Package Manager UI 3. Press Update to 1.6.1 4. Observe the console Expe... Read more
Window focus is regained when setting QualitySettings.vSyncCount
Reproduction steps: 1. Download project "FocusListener.zip" and open in Unity 2. File -> Build Settings 3. Select Standalone and "Bu... Read more
[Android] Gradle build fails if Keystore/Key password contains a single/...
1. Open the attached "QuoteKeystoreBug" project 2. Go to File --> Build Settings --> Publishing Settings 3. Browse for "WithQuotes"... Read more
[OSX] Editor crashes when clicking on MenuItem during recompile after re...
Steps to reproduce: 1. Open attached “MenuItem.zip” Unity project 2. Open “test.cs” script 3. Change MenuItem name string in line 10... Read more
DLL dependencies are not resolved if the DLLs are stored in seperate fol...
Steps to reproduce: 1. Download and open the attached project 2. Open the scene 3. Observe "Missing Script" errors on gameObject com... Read more
[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...
To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more
Timeline play fails if moving objects are not visible in scene view
Reproduction Steps: 1. Open User's project 2. Open "First" scene 3. Play Scene 4. Make only Game Game view visible and Scene hidden ... Read more
[UI] Previous Lighting Window Settings are retained after templates
After the introduction of templates, default lighting settings for a new scene in Unity has changed. However, old lighting settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0