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0
votes
Fixed

"BeginSample and EndSample count must match" error when Deep Profiling a...

Profiling

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Feb 02, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

To reproduce: 1. Open user's project 2. Enter Play mode 3. In Profiler window, enable Deep Profile 4. (Optional) Untick "Test Normal... Read more

0
votes
Duplicate

UI element changes position after upgrading to newer Unity version

UI Toolkit

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Feb 02, 2018

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Version/s: 2017.3.1f1, 2018.1.0b2, 2018.1.0b5

Steps to reproduce: 1. Download RectTest.zip and open project in 2018.1.0b2 2. Notice that "PanelWhite" is located on the left side ... Read more

0
votes
Won't Fix

After updating the Package Manager UI to 1.6.1 NullReferenceErrors are s...

Packman

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Feb 02, 2018

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Version/s: 2018.1.0b5

To reproduce: 1. Go to Window -> Package Manager 2. Select Package Manager UI 3. Press Update to 1.6.1 4. Observe the console Expe... Read more

0
votes
Duplicate

Window focus is regained when setting QualitySettings.vSyncCount

Scripting

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Feb 02, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download project "FocusListener.zip" and open in Unity 2. File -> Build Settings 3. Select Standalone and "Bu... Read more

0
votes
Fixed

[Android] Gradle build fails if Keystore/Key password contains a single/...

Mobile

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Feb 02, 2018

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Version/s: 2018.1.0b4

1. Open the attached "QuoteKeystoreBug" project 2. Go to File --> Build Settings --> Publishing Settings 3. Browse for "WithQuotes"... Read more

1
votes
Fixed

[OSX] Editor crashes when clicking on MenuItem during recompile after re...

MacOS

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Feb 02, 2018

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Version/s: 2017.2.1p1

Steps to reproduce: 1. Open attached “MenuItem.zip” Unity project 2. Open “test.cs” script 3. Change MenuItem name string in line 10... Read more

0
votes
Fixed

DLL dependencies are not resolved if the DLLs are stored in seperate fol...

Scripting

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Feb 02, 2018

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Version/s: 2017.3.0p4

Steps to reproduce: 1. Download and open the attached project 2. Open the scene 3. Observe "Missing Script" errors on gameObject com... Read more

0
votes
By Design

[.NET 4.6] Using GetAwaiter().GetResult() freezes editor when used in a ...

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0b5

To reproduce: 1. Open project 2. Play scene Expected: scene will be played Actual: editor freezes Reproduced on: 2018.1.0b1, 2018.... Read more

0
votes
By Design

Timeline play fails if moving objects are not visible in scene view

Timeline

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Feb 02, 2018

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Version/s: 2017.1.0f3

Reproduction Steps: 1. Open User's project 2. Open "First" scene 3. Play Scene 4. Make only Game Game view visible and Scene hidden ... Read more

0
votes
Fixed

[UI] Previous Lighting Window Settings are retained after templates

Progressive Lightmapper

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Feb 02, 2018

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Version/s:

After the introduction of templates, default lighting settings for a new scene in Unity has changed. However, old lighting settings ... Read more

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