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Neither VideoPlayer.errorReceived nor VideoPlayer.prepareCompleted are ...
Steps to reproduce:1. Open QA attached project2. Switch to Android platform3. Deploy the app to a device and it let run for a bit4. ... Read more
[GearVR] Audio stops playing when receiving call on device with GearVR D...
How to reproduce:1. Open attached "AudioIssue"project and build it on Android2. Turn on the Oculus Home -> Settings -> See All... Read more
Empty animation states prevent other Animation Layers from playing
To reproduce:1. Open attached project;2. Open "case_1" scene;3. Select "root" game object in the Hierarchy;4. Open Animator window a... Read more
[Editor] Inspector window interface disappears when resetting any compon...
Game object's components disappear completely/partially from the inspector on changing the class name of any script attached to it a... Read more
[Perforce] Unity writes to assets that can't be checked out (e.g. exclus...
To reproduce:1. Extract the project;2. Create a Perforce workspace A that points to the project;3. Open the project in Unity;4. Conf... Read more
Editor crashes on changing "Max Particle" in play mode if "Noise" proper...
Editor crashes on changing "Max Particle" in play mode if "Noise" property is checked. Steps to Reproduce1. Create a new unity proje... Read more
Mixed Reality Portal Simulator yells into speakers when run from Editor
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Enable XR support4. Play the scene (make sure that S... Read more
Newly added UI objects to prefab instance changes position when pressing...
Steps to reproduce:1. Download 1010932_repro.zip and open "TestScene" scene2. Select TestPrefab game object (UI->TestPrefab)3. Pr... Read more
[PLM] AO renders incorrect black texels when Bounces are set to "None" a...
How to reproduce:1. Open users attached project and "BakedLight_AO_Bug"2. Go to Window --> Lighting --> Settings3. Choose Prog... Read more
[MacOS][Anima2D] Skinned Mesh Renderer turns invisible in Scene/Game vie...
Steps to reproduce:1. Open scene called "scene" in user-supplied project ("Anima2d Testing.zip")2. Open SpriteMesh Editor window the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server