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1
votes
Fixed

Turn off stats collection for areas hidden in Profiler window

Profiling

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Feb 16, 2018

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Version/s: 5.6.1f1

Unity built-in profiler can add overheads what makes it harder to profile games. To reduce that overhead we can turn off samplers th... Read more

0
votes
Fixed

[iOS] [iPhoneX] Mashed colored stripe and triangle artifacts using Legac...

iOS

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Feb 16, 2018

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Version/s: 2017.3.1f1

Reproduction steps:1. Open the attached project.2. Build and run the 'scene' to iPhone X. Actual behavior:- A plane will be covered ... Read more

0
votes
Fixed

Clicking documentation icon on TrackedPoseDriver component opens 404 err...

Package: XR Legacy Input Helpers

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Feb 16, 2018

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Version/s: 2017.3.1p1

How to reproduce:1. Open the attached "BrokenLink" project and "Link" scene2. Inspect "GameObject" in Hierarchy and click on Tracked... Read more

0
votes
Not Reproducible

Crash when using AssetDatabase.OpenAsset in GUILayout.Window in EditorWi...

IMGUI

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Feb 16, 2018

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Version/s: 2017.3.0b1, 2017.3.0f3

To reproduce:1) Open attached project2) In top menu bar, select "Test -> TestOpenAsset"3) In the new window, click "Open"4) Wait ... Read more

3
votes
Fixed

[UWP] Input field's blinking cursor position can't be change on devices ...

Universal Windows Platform

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Feb 15, 2018

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Version/s: 2017.3.1p1

Steps to reproduce:1. Download 1002834_repro.zip2. Switch to UWP3. Build project4. Open the project in VS and deploy to device5. On ... Read more

0
votes
Fixed

[Shaders] Surface shaders don't track #include dependencies properly

Shaders

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Feb 15, 2018

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Version/s: 2018.1.0b7

To reproduce:1) Create new project2) Create Surface Shader3) Create "Test.cginc" file4) Open Surface Shader5) Add '#include "Test.cg... Read more

0
votes
Duplicate

Unnecessary prefab modifications for ShapeModule.radiusThickness build u...

Visual Effects - Legacy

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Feb 15, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Create a new project.2. Add an empty GameObject to the hierarchy.4. Add a ParticleSystem component to that object5. ... Read more

0
votes
Duplicate

Crash on MonoScript::InitializeAssemblyNameAndScriptType when updating "...

Scripting

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Feb 15, 2018

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Version/s: 2018.2.0a1

How to reproduce:1. Open the attached project "FullTestPass_2018.2.zip"2. Window -> Package Manager3. Update TextMesh Pro package... Read more

1
votes
Duplicate

Null reference exception is being thrown when Tag from the Tag list is r...

Asset - Database

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Feb 15, 2018

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Version/s: 2017.3.1f1

To reproduce:1. Open project attached by QA2. Remove "TagB" from the tag list3. Build and run project4. Check player.log or Xcode co... Read more

4
votes
Fixed

[PLM] Changing Indirect Intensity values don't affect light probes

Progressive Lightmapper

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Feb 15, 2018

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Version/s:

Steps for reproduction:1) Download the project below and open the scene `ProgressiveLightmapper`OR create a lightmap static plane an... Read more

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