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[VCS] Files exclusively checked out by remote client are still written o...
Steps to reproduce: 1. Setup perforce server2. Enable exclusive checkout for prefab and its .meta in p4v3. Submit change to server a... Read more
[FixInGit1.4] Material properties are not updated on recipient's end whe...
Material properties are not updated on recipient's end when the asset name is re-cased and submitted using collab Steps to repro:1. ... Read more
[Windows] Jitter when fullscreen window mode used on a monitor with a lo...
Steps to reproduce:1. Open user provided project2. Build and run3. Inspect camera movement jittering-- When ran in Fullscreen Window... Read more
Shader Keyword changes are reset when Material is selected or expanded i...
How to reproduce:1. Open the user-submitted Project and open the "SampleScene" Scene2. Enter play mode and press the left mouse butt... Read more
Tab button doesn't switch to other input fields in the sprite editor window
Reproduction steps:1) Download and open "smallrepro.zip" project2) Select sprite, located in Assets folder (there's a single sprite)... Read more
[Windows] Null reference exception is thrown when calling NetworkInterfa...
To reproduce:1. Open project2. Build and run development build for windows standalone or play in the editor when scripting runtime i... Read more
The Editor crashes in ParticleSystem::SyncSimulationJobs when exiting Pl...
To reproduce: 1. Open the project, attached by the user (Defense Of Humanity 3D.zip)2. Open the "Mission1-1" scene3. Enter Play mode... Read more
The Editor crashed in FileAccessor::Read when importing Twitter Kit for ...
To reproduce: 1. In a new project, import Twitter Kit for Unity asset from the Asset Store2. In the popup that appears, click cancel... Read more
AssetDatabase.StopAssetEditing crashes the Editor
To reproduce: 1. Open the project ,attached by the tester (assetDatabaseCrash.zip)2. Go to Window -> Asset Testing3. Press Create... Read more
[OSX] Build crashes when using Shader Preloading on Metal
To reproduce:1. Open project2. Build and run using Metal Expected vs Actual: build should not crash Reproduced: 5.6.5p1, 2017.1.3f1,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked