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"ArgumentException: Value does not fall within the expected range" when ...
Steps to reproduce: 1. Start a new project 2. Observe the console log - at this point ArgumentException: Value does not fall withi... Read more
Playable API: if i put two script playable as input of a layermixer, the...
Playable API: if i put two script playable as input of a layermixer, the index 0 input works but the index 1 doesn't Read more
Collapseable arrows missing from missing from Avatar Mask Transform when...
How to reproduce: 1. Open the attached project "1002172avatar.zip" 2. Select Assets/Avatar Mask 3. In the Inspector extend "Transfor... Read more
[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...
How to reproduce: 1. Open the attached user project 2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compati... Read more
Model Rig Bone Menu is limited and won't show all of the hierarchy of bo...
How to reproduce: 1. Download attached project file 2. Select Leeroy model in Assets Window 3. In the Inspector Window, go to Rig s... Read more
Changing project settings and pulling that change breaks lighting and Ed...
Reproduction steps: 1. I used this simple project, that's on GitHub https://github.com/UnityCatalina/bug/invitations 2. Open the pr... Read more
Error adding a delegate using EventInfo.AddEventHandler on AOT targets
To reproduce: 1) Open attached project 2) Build and run on IL2CPP based platform (Tested Windows and WebGL) Expected: The scene wor... Read more
Renderer.Bounds.Size returns inaccurate size for rotated round objects
Steps to reproduce: 1. Open “BoundsSize.zip” Unity project 2. Open “Main” scene 3. Select “Sphere” object in Hierarchy 4. Change ob... Read more
UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data
Steps to reproduce: 1. Open attached "PinArray.zip" Unity project 2. Enter Play mode Expected results: The array is pinned and "5" ... Read more
[Linear] Creating a Texture2D for GUI in linear color space causes a tex...
Steps to reproduce: 1. Open user attached project 2. Make sure that in Player settings, color space is set to "linear". 2. Click on ... Read more
All about bugs
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