Search Issue Tracker

0
votes
Fixed

"ArgumentException: Value does not fall within the expected range" when ...

Scripting

-

Feb 14, 2018

-

Version/s: 2018.2.0a1

Steps to reproduce: 1. Start a new project 2. Observe the console log - at this point ArgumentException: Value does not fall withi... Read more

0
votes
By Design

Playable API: if i put two script playable as input of a layermixer, the...

Animation

-

Feb 14, 2018

-

Version/s: 2017.3.0f3

Playable API: if i put two script playable as input of a layermixer, the index 0 input works but the index 1 doesn't Read more

0
votes
Fixed

Collapseable arrows missing from missing from Avatar Mask Transform when...

Themes

-

Feb 14, 2018

-

Version/s: 2018.1.0b6

How to reproduce: 1. Open the attached project "1002172avatar.zip" 2. Select Assets/Avatar Mask 3. In the Inspector extend "Transfor... Read more

0
votes
By Design

[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...

IL2CPP

-

Feb 14, 2018

-

Version/s: 2017.3.1f1

How to reproduce: 1. Open the attached user project 2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compati... Read more

0
votes
Won't Fix

Model Rig Bone Menu is limited and won't show all of the hierarchy of bo...

Themes

-

Feb 14, 2018

-

Version/s: 2018.1.0b6

How to reproduce: 1. Download attached project file 2. Select Leeroy model in Assets Window 3. In the Inspector Window, go to Rig s... Read more

0
votes
Fixed

Changing project settings and pulling that change breaks lighting and Ed...

Version Control

-

Feb 14, 2018

-

Version/s: 2018.1.0b8

Reproduction steps: 1. I used this simple project, that's on GitHub https://github.com/UnityCatalina/bug/invitations 2. Open the pr... Read more

0
votes
By Design

Error adding a delegate using EventInfo.AddEventHandler on AOT targets

IL2CPP

-

Feb 14, 2018

-

Version/s: 5.6.5f1

To reproduce: 1) Open attached project 2) Build and run on IL2CPP based platform (Tested Windows and WebGL) Expected: The scene wor... Read more

0
votes
By Design

Renderer.Bounds.Size returns inaccurate size for rotated round objects

Graphics - General

-

Feb 14, 2018

-

Version/s: 2017.3.0f3

Steps to reproduce: 1. Open “BoundsSize.zip” Unity project 2. Open “Main” scene 3. Select “Sphere” object in Hierarchy 4. Change ob... Read more

0
votes
Fixed

UnsafeUtility.PinGCObjectAndGetAddress fails to pin managed array data

Scripting

-

Feb 14, 2018

-

Version/s: 2018.1.0b6

Steps to reproduce: 1. Open attached "PinArray.zip" Unity project 2. Enter Play mode Expected results: The array is pinned and "5" ... Read more

0
votes
By Design

[Linear] Creating a Texture2D for GUI in linear color space causes a tex...

Graphics - General

-

Feb 14, 2018

-

Version/s: 2018.1.0a2, 2018.1.0b6

Steps to reproduce: 1. Open user attached project 2. Make sure that in Player settings, color space is set to "linear". 2. Click on ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.