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0
votes
By Design

Objects with Flipped Normals ignore Lightmapping

Probuilder

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Mar 03, 2018

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Version/s: 2018.1.0b9

How to reproduce: 1. Open the attached Project 2. Observe Objects in the Scene View Expected result: "Cube (1)" in the center is li... Read more

0
votes
Fixed

UnityEngine.XR.InputTracking events do not report some nodes and fire ev...

XR SDK

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Mar 03, 2018

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Version/s: 2017.1.0f0, 2018.2.0a1, 2018.2.0a3

Note: This issue first regresses in 2017.1.0b7. In this editor, UnityEngine.XR does not exist yet - it is still named UnityEngine.V... Read more

0
votes
Not Reproducible

[iOS] TestTool Test always fails on iOS Player

Mobile

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Mar 03, 2018

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Version/s: 2017.3.0f1, 2017.3.1p2

To reproduce: 1. Open users attached project "SetupLogDoesNotShowUp.zip" 2. Connect iOS device to the machine 3. In Test Runner pres... Read more

0
votes
By Design

InputTracking.GetLocalRoation first value sometimes returns default rota...

XR SDK

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Mar 03, 2018

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Version/s: 2017.2.0a1, 2017.2.1p1

To reproduce: 1. Open attached project; 2. Open "VRScene" scene; 3. Build and Install it on an Android device; 4. Launch the XR_Rot... Read more

1
votes
Fixed

EditorGUILayout.PropertyField causes the Editor to freeze when used with...

IMGUI

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Mar 03, 2018

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Version/s: 2018.1.0b9

Reproduction steps: 1. Download "SlowPropertyField.zip" project and open in Unity 2. Select "Select This One" object in the hierarc... Read more

0
votes
Fixed

modifications.empty error is thrown when instantiating a prefab that con...

Themes

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Mar 02, 2018

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Version/s: 2017.2.0f3

How to reproduce: 1. Open given Unity project 2. Drag the prefab "Prefab" into the scene 3. Error is thrown Expected result: When p... Read more

0
votes
Not Reproducible

Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...

Scripting

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Mar 02, 2018

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Version/s: 2018.1.0b4

To reproduce: 1. Open the project, attached by the user (but testing project.zip) 2. Enter Play mode Expected: the Editor doesn't ... Read more

0
votes
Fixed

[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...

Mobile

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Mar 02, 2018

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Version/s: 2017.2.0f3

The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more

1
votes
Fixed

Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...

Progressive Lightmapper

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Mar 02, 2018

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Version/s: 2018.1.0b10, 2019.3.0a1

Steps to repro: 1. Create a new project; 2. Add a cube gameobject; 3. Mark the cube as static in the Inspector; 4. In the Lighting ... Read more

6
votes
Won't Fix

Camera freezes and not react on inputs while using holographic emulation...

XR SDK

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Mar 02, 2018

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Version/s: 2017.3.1p2

How to reproduce: 1. Open any project with Vuforia imported or download attached project file and open Assets/Scenes/Main scene 2. D... Read more

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