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Crash on AddBuildAssetInfoChecked when building project with scene that ...
How to reproduce:1. Open "CrashProject" and "MainGameScene"2. Build and Run project on platform you prefer Result - Crash on AddBuil... Read more
2018.2.0a7 Windows 64 Standalone Performance regression
To reproduce:1. Open the user's attached project and build a Windows 64 Standalone Player2. Run the build3. Observe that the millise... Read more
Copying import settings on a fbx from a Preset made from another fbx may...
Certain import settings with presets cause missing references in prefab and scene : Reproduction Steps: 2018.2, start new 3D project... Read more
In the project window / tab, when using the search field the filter labe...
To reproduce: 1. Open the project, attached by the tester (projectSearch.zip)2. Make sure that Project browser is using two column l... Read more
[OSX] GUIView::EndCurrentContext(bool) crash using this.Close(); on cust...
To reproduce:1. Open users attached project "NitroDubz.zip"2. Make sure not to press anywhere in the editor3. Press Tools > Nitro... Read more
Websocket over TLS with mqtt fails connection and raise unexpected excep...
How to reproduce: 1. Open attached Unity project "AwsWebsocket"2. Enter the play mode3. Press "Connect to the endpoint" Expected res... Read more
Entering Play mode unlocks the Inspector if the Inspector shows a Script...
To reproduce: 1. Open the project, attached by the user (InspectorLockBug.zip)2. Select "New My Scriptable Object" in the Project br... Read more
Crash on "build and run" when using template "3d with extras"
To reproduce:1) Create new project choosing "3D with Extras" template2) Build and run for Linux CRASH Reproduced in 2018.1.0b13, 201... Read more
Unity crashes on Object::GetInstanceID when destroying GameObject
How to reproduce:1. Open the "Crash.zip" project2. Open the "SampleScene" scene3. Press Play4. Press Space Actual result: Unity cras... Read more
[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...
To reproduce:1. Create a new project2. Add new c# script to project3. Click to open a newly created script Expected: one instance of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject