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0
votes
By Design

Blue line appears on active tab

Themes

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May 02, 2018

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Version/s: 2018.3.0a1

To reproduce: 1. Open the Editor2. Observe that the active tab has a blue line on top of it Expected: the blue line shouldn't be the... Read more

0
votes
Won't Fix

GPU Profiling on Directx11 freezes Unity Editor

Windows

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May 02, 2018

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Version/s: 2018.2.0a1, 2018.3.0a1

When using the GPU profiler and switching between APIs, going back to Directx11 freezes Unity. It looks like a thread lock, because ... Read more

8
votes
Fixed

[WebGL] Player continues to run after webgl-content is removed from DOM

WebGL

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May 02, 2018

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Version/s: 2017.4.2f2

Reproduction steps:1. Open the attached project.2. Build and run it for WebGL.3. Press the "remove webgl-content from document" butt... Read more

0
votes
Fixed
1
votes
Not Reproducible

[DX12 Editor] Profiler has graphical glitches

Graphics - General

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May 02, 2018

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Version/s: 2018.2.0a1, 2018.2.0b3

When scrubbing through the results on the GPU profiler on Directx12, some corruption causes the graphs to glitch out. Repro steps: 1... Read more

0
votes
Fixed

[XR] Unable to open holographic emulation window

XR SDK

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May 02, 2018

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Version/s: 2018.2.0b3

Unable to open holographic emulation window Steps to Repro:1. Open attached or create a new project2. Switch platform to Windows uni... Read more

0
votes
Not Reproducible

Switching focus causes shader recompile loop

Graphics - General

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May 02, 2018

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Version/s: 2018.2.0b3

In Unity 2018.2.b3 the shader complie seems to be stuck in a loop when focus is shifted outside of Unity and then back in. Steps to ... Read more

0
votes
Fixed

Editor crashed in UVModule::PrepareForRender when entering Play Mode whe...

Visual Effects - Legacy

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May 02, 2018

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Version/s: 2017.1.3p4

How to reproduce:1. Open given Unity project2. Enter "test" scene3. Select RAT 2D assets -> Sprites -> New Sprite Atlas in Pro... Read more

0
votes
By Design

[SpriteShapeProfile] PolygonCollider2D doesn't adapt to shape when new S...

2D

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May 02, 2018

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Version/s: 2018.1.0f2

PolygonCollider2D doesn't adapt to shape when new SpriteShapeComponent is created. Steps to Reproduce:1. Open the "SampleScene" from... Read more

0
votes
Fixed

Low performance in Animation window when hadling a lot of key frames

Animation

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May 02, 2018

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Version/s: 2017.3.0p1

How to reproduce:1. Open attached Unity project2. Load "test" scene3. Select event_catattacs in the Hierarchy window4. Open Animatio... Read more

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